More fun than Wookies having a shaving party.
1. Customization is what first screamed at me and it did it with a bullhorn directed with laser like precision into my eardrum. The sheer amount of things you can add, tweak,or remove was astounding. Splash damage and Bethesda definitely set the bar on this note. I WANT MORE!
2. Classes and body types are quite balanced,the heavy body type moves slow and cant defy gravity like the light body type, but they have more health and use more weapons than the light body type. say you combine heavy with a soldier class your a tank that's damn near invincible with a medic nearby. Operatives however are great paired with the light body type. They can slip behind enemy lines and take out said medic and soldier with ease( provided they stay out of sight).
3. The smart system, whoever came up with this idea needs to get a raise. Pure genius in a bottle, the fact that i can sprint and not have to hit a button to get over something not only saves milliseconds of time, but possible death at miss jumps. Plus being able to slide into an opponent and knock them down is a nice addition.
4. Thinking mans Multiplayer. I loved Splash damages Other games. Both enemy territory games, forced you to play as a team to win where you were only as strong as your weakest link. Just being a pro doesnt cut it in these games, you have to communicate and adapt with the team.
1. Bots on your team are bullet sponges with A.D.D. and when you are playing against them on anything harder than easy your going up against Seal team Six going after Bin laden. Not to mention if your playing with them on the challenges they become Kindergarten Special-ed kids vs. The Inhuman Nazi Robot Death Squad. I honestly hope this gets fixed in later patches
2. Story was fairly lacking and un-involving, could use ALOT of work, nuff said.