More Reviews
REVIEWS Resident Evil: Revelations Review
While 3DS gamers have been enjoying the franchise's best game in years for some time now, does the experience translate for Resident Evil fans on console?

Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.

Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.   Months ago,...

Dead Rising Member Review for the Xbox360

Silios By:
Silios
09/12/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Capcom 
DEVELOPER Capcom 
RELEASE DATE  
M Contains Blood and Gore, Intense Violence, Language, Partial Nudity, Use of Alcohol

What do these ratings mean?

            When I first purchased my Xbox 360 there were only a few games I actually wanted, one of them being Dead Rising. Released on August 9, 2006 Dead Rising was one of the fasted selling exclusive titles to the 360 at the time. Dead Rising was developed by Capcom with the help of lead producer Keiji Inafune, famous for his work on the Mega Man series. Developed in the classic sand box style (an open environment for the player to roam, with little boundaries) Dead Rising gives players an almost unlimited freedom of choice.       

            Dead Rising’s story comes straight out of George A. Romero’s movie Dawn of the Dead. You play as Frank West, a photo journalist who is investigating a plague in the fictional town of Willamette, Colorado. You are dropped off at a local mall by helicopter to discover it’s been infested with zombies. You’re given a 72 hour deadline to solve what happened to the sleepy little town of Willamette before your helicopter returns. Dead Rising’s story is presented in Case Files, each case file is a short mission that furthers the progression of the story. However these case files are not required to complete, and the player could simply wonder around the mall killing the undead with toy swords he found in a Toys-R-Us. Dead Rising's story is far from polemic or deep, but it makes up for this in its all-inclusive game play style.

This freedom of choice in game play is what draws me to Dead Rising. Unlike many of the modern games found today, Dead Rising encourages you to look at different paths to solve a problem (or to just ignore the problem all to gather.) I often found myself more interested in hording ammunition by using blunt weapons or kitchen knives, than wastefully using precious bullets. However, this play style wasn’t mandatory. Upon my second play through, I discovered I could be as wasteful as possible by changing my strategy on “zombie killing”.

The only aspect that I found annoying about Dead Rising, was Capcom’s choice on how the player would save his game. To save your game, the player must find the nearest restroom, and then “answer the call of nature.” Call it creative choice; this is just aggravating when you’re in the middle of play. We’ve all had those moments where you’re in the middle of a game and your boss, mom, or girlfriend called you away. It’s not always practical to leave the console on until you get back. So you panic and rush to find the nearest checkpoint, only to be killed by your careless dash to the next save point “or in this case bathroom.” Capcom could have easily fixed this, with the addition of a quick save function (the ability to save your game at any time.) I’ve heard the counter to this argument was that it increases the overall intensity and drama of the game, but I just found it tedious and silly.

 Despite all of its flaws, Dead Rising is a really great game. It manages to do something that not many games have done in awhile, be genially fun. Dead Rising is one game that will be remembered for its fun - sometimes wacky - parody style of game play. I give Dead Rising an A for being one of the few games that made me smile all the way to the end.


More information about Dead Rising
 
A Revolution report card
Views: 832 Review rating:
Comments
  • LinksOcarina
    LinksOcarina

    Joined: Nov 2005
    Posted: Sep 14th, 2007 at 1:21 pm
    Not bad. Well described, had all the makings of a good review. A tad short, but too the point. You need to keep it up, your a good writer Silos.

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution