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FEATURED VOXPOP oblivion437
Wish List for Fallout 4
By oblivion437
Posted on 11/24/14
So I promised that list and here it is.  It's late and it's not as thorough as I'd hoped.  I also wish I had images handy to illustrate every point where helpful.  So, in no particular order - a subjective set of desired features for Fallout 4: Things to...

Dragon's Dogma Member Review for the Xbox360

crazydanO5 By:
crazydanO5
05/31/12
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS
PUBLISHER Capcom 
DEVELOPER Capcom 
RELEASE DATE Out Now
M Contains Blood and Gore, Partial Nudity, Suggestive Themes, Violence

What do these ratings mean?

Hey there, this is the first review that I've ever done for a game and I don't know how well I will do at it, but let me just go ahead and throw out what "I" liked about this particular RPG.



- Combat

"What other way is there to fight a bloodthirsty dragon than charging in headfirst, I ask you!  There is none!"

When it comes to Dragon's Dogma, the first thing I saw on the case was fighting DRAGONS. Friggin' dragons, squee!

And when I started the game up, I was not disappointed, but of course I knew that at some point I would be runnin' around at the lowest of the low in the big wide world. My first character that I started with in this game was a "Fighter" and being a fighter is perhaps one of the best choices I could've made, in my opinion, when starting this game. In Dragon's Dogma, when starting, you soon discover that there are alot of things that the game lets your character "do" that you're typically not used to in an RPG setting like this! You can jump, climb, block, and even crawl on a giant monster in order to take it out! Even before I reached my first big boss, I could already tell that these were good ingredients for some pretty epic fights.


- Story

While I can't quite say what the story is about as of yet (considering I've only "officially" completed Shadow Fort and that's about it) I WILL say that it seems to have the potential to be a good tale. Without spoiling anything, I get this feeling that something is not what it seems, as though I have a supposed "destiny" like many others before me, yet I must break the chain somehow. (please keep in mind, this is all just speculation on my part)

- Exploration

"Nothing like being a hobo, observing the world."

The world in this game is flippin' HUGE, and I really do have a sense that the farther I travel, the more dangerous things become. I've ran across beasts such as cyclops, ogres, manticores, and even a rogue dragon here and there! (Dragon DESTROYED me by the way) The only grievance I have about this particular fact is that because the world is so big, I wish there was a more reliable method of traveling around the map. Horses? PURCHASABLE Ferrystones? C'monnnnnn...

- Multiplayer

"Alright, here is the plan guys.  You keep making pointless chatter, I'll do all the work.  Aaaaaaaand.....go!"

This is my only sole negative portion. WHY couldn't there be multiplayer in this game? I don't give a crud about using someone else's sidekick, I'd just as much prefer to have an actual player fighting in my fights with me! At least have two players in one game, AT LEAST! I wouldn't even mind having a "System Link" option and only that! Grr..

- Summary

Overall, I'd say that this game is definitely a step in the right direction. Being able to beat your enemies not solely on your stats, but on the skill of your actions and tactics is, to me, more rewarding and definitely makes this game stand out. While I wish there were a few features in this game to make it more enjoyable to me and my friends, I'm content.


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