More Reviews
REVIEWS Slender: The Arrival Review
Few games can offer genuine scares in the horror genre. Can Slender: The Arrival prove otherwise and it can offer more?

Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.

LATEST FEATURES 6 Helpful Tips for Pillars of Eternity
Simply put, Pillars of Eternity can become maddening if players aren't careful.

Top 10 Active Video Game Kickstarter Campaigns
There are lots of indie projects going on right now, so we did the dirty work for you and found the best.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

Duke Nukem Forever Member Review for the Xbox360

Tyrranis By:
Tyrranis
06/11/11
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Shooter 
PLAYERS 1- 8 
PUBLISHER 2K Games 
DEVELOPER 3D Realms 
RELEASE DATE Out Now
M Contains Blood and Gore, Intense Violence, Mature Humor, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol

What do these ratings mean?

It's good to be the Duke

That's right. The long-anticipated, often-delayed, nearly-dead-then-alive-again game that is Duke Nukem Forever is now on shelves (for some of us, ironically the all-American badass hit foreign shores before the USA got their hands on him). And it appears that, while the packaging has not aged well over the years, Duke himself is more than capable of throwing down with the best of 'em.

The story kicks off (quite literally) at the end of Duke Nukem 3D, retold at the beginning via. Duke himself playing the game whilst two beautiful, provocatively dressed twins playing with, *ahem*, Duke. And they're not using controllers, if you can read between the lines. Anyway, as it turns out the aliens have returned after 12 years of absence, and the U.S. President is trying to negotiate for a peaceful solution. This being a Duke Nukem game, you can probably guess how well that goes. Hint: Not well.

This quickly delves into a return to memory lane, though, as most of the aliens are rehashed enemies from 3D. Kind of understandable, given that they are the same ones coming back for more ass-kicking, but a little more variety would have gone down a treat. It's not all bad, though, as they now drop their guns which means you can kill them with their own hardware. The Pigcops now also have a larger variety of weapons, meaning that you won't have to be stuck with umpteen billion dropped shotguns (Again, not a bad thing anyway, the shotgun is awesome).

Same deal with the weapons, actually. Most of the ones in 3D make it to Forever, with two exceptions: the Expander (As seen in Duke Nukem 3D: Atomic Edition), and the Mighty Foot, which does get a shout out by being the name of Duke's monster truck.

Yes, Duke drives in this game. These driving sections, however, are pretty much token actions, being nothing more than brief distractions from the bang-bang shooty fun of the regular gameplay. Most are even merely used to help solve some of the puzzles thrown into the game to also be a distraction from the bang-bang shooty fun. The monster truck mentioned above is an exception, as it runs out of gas so often you don't really get much of a break from the bang-bang shooty fun.

And it is the same Duke you know from Duke Nukem 3D. The same wisecrack spouting, lady smittening, ass kicking Duke you know from many years ago. His ability to spout off references to Starship Troopers, 300 as well as making fun of Halo simply helps cement him as the closet-geek-slash-testosterone-powerhouse he has always been.

He's even as egotistical as he was, which is where the regenerating-health mechanic kicks in. Duke is so egotistical, a blow to his image of himself hurts more than any bullet. Fortunately, Duke can permanently inflate his ego by performing morale-boosting actions such as taking out bosses, winning at Pinball or Air Hockey, taking a whizz and pumping iron. Even better, you can do curls with some dumbells, then toss them at a pigcop and watch him tumble.

The graphics are not the most spectacular out there, with noticable pop-in and texture issues occasionally, particularly during the first few levels. It gets better as you go along, but it can really set you off at the start.

Which doesn't nearly matter when you consider the game's main strength: it is incredibly immersive. The various developers that had their hands in this particular proverbial broth seem to have really raised the bar on animations-boosting-immersion. You will never feel like you're just telling Duke to go somewhere and shoot that, you'll really feel like you ARE the Duke, in all his hyper-testosterone, ass kicking glory.

Given the frankly bile-loaded reactions from people who, like me, share the fortune to have been able to get the game on the non-American release date, this fact is lost on a lot of people. They simply can't look past the graphical issues and lose themselves in the experience.

And for this, I pity them.

Hail to the King, baby.


More information about Duke Nukem Forever
 
A- Revolution report card
Views: 2679 Review rating:
comments powered by Disqus

More On GameRevolution