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Fallout 3 Member Review for the Xbox360

TheVaultDweller By:
TheVaultDweller
11/15/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE RPG 
PLAYERS 1- 1 
PUBLISHER Bethesda Softworks, ZeniMax 
DEVELOPER Bethesda Game Studios 
RELEASE DATE  
M Contains Blood and Gore, Intense Violence, Sexual Themes, Strong Language, Use of Drugs

What do these ratings mean?

A comment before I begin:

Comparisons between this game and Fallout 1 & 2 are unavoidable, mainly because the game is called Fallout 3, and not something like "Wasteworld" or "Post-apoc Elder Scrolls". Indeed, the number 3 seems to be wanting to tell us that this is THE true sequel to the original games, not being called "Fallout: FPS" or "Fallout: LARPing" (a la Fallout: Tactis & Brotherhood of Steel). If the guys at Bethesd decided to recreate the world of Fallout, well I guess that then it would be correct to evaluate how well they did it.

The way I see it, the game has much more in common with Oblivion than with Fallout. I mean, placing individual elements and names related to the franchise is not enough to make the final result "Fallouty". The whole is more than the sum of the parts, after all. Okay, so Vaultboy is there, the supermutants, the Brotherhood of steel and the Enclave, some guns from the oldies and the Vaults. The real problem is that the mechanics of the game make the product feel like something else. Those few of you who might have played the original games, lets be honest, this game feels absolutely nothing like them. The way the elements are juggled fails at making the wasteland feel "dangerous", fails at making the location of towns believable, fails at making the Brotherhood of Steel even remotely similar to the one illustrated by Black Isle. I'll adress a few of these things later.

On with the review. About the gameplay mechanics. There are some things I feel are being missed by the reviews most people make. The game is easy. Easy. I play a game in normal difficulty and expect it to be normal, not a walk in the park. I was tempted to change the difficulty to the one labeled as "Very Easy" just to see how the hell could those raiders die faster, but before i got the chance I had abandoned the game. The elements which contribute to this are: oblivion AI, V.A.T.S. (also called cheat mode), and a disturbingly fast weapon-obtaining curve.

No matter how Bethesda might put it, the AI hasn´t improved significantly from Oblivion. Enemies don't work in team, they don´t take cover, they can´t use drugs and healing items, they just run at you shooting or flailing their melee weapons, screaming mediocre one-liners. Raiders don't feel like the razers of the wastes, just as weak guys holding guns that are gonna be yours soon.

This takes me to another point. The easy as hell combat; I don't think it's necessary by now to say that the combat has nothing to do with the original turn-based combat Fallout 1 and 2 had. NO. v.A.T.S. is NOT turn-based. It's an abusive system for one simple reason. You can take aimed shots, but your opponents can't. It's like turnbased only the enemies don't have turns. VATS the hell out of some guys, duck, wait for the APs to regenerate, and repeat process. It was fun for a while, and the animation of the exploding head is pretty cool, but the feature is not deep enough to have a whole game revolve around it. I was level 3, wandering around the wasteland after just recently coming out of the Vault, I had gotten the hunting rifle from some Raiders, and suddenly I come across 2 centaurs, about 3 supermutants and a super mutant with a minigun in a ruined chapel. I take them all out with my rifle and nothing more. Got the minigun in level 3.

This in turn takes me to yet another point. The weapons. This is the thing that kills the game the most. You just obtain the best guns in the game too quickly and too easily. The combat shotgun is obtained via disarming traps which require no skill, and is probably one of the most reliable guns in the game. Raiders, as I said, are a ridiculously easy way of arming yourself to the teeth. Bazookas, assault rifles, flamers, grenades, submachine guns and snipers, all wielded by clumsy bots with very low hp. Besides, being the game and FPS, centered around the combat, it counts with just too few weapons. Seriously, Fallout 2 had far more weapons, and different kinds of ammunition for the same gun, and it's a 10 YEAR OLD GAME.

These two things added up, take away all the feeling of "danger" the wasteland should have. By the time you're level 8, you'll have a whole armory in your backpack, ready to beat anything. There should be a point in the game when you are godly, but certainly not so soon. I killed a Brotherhood of Steel caravan when I was like level 5, I think, and those guys are supposed to be among the toughest in the wastes. Oh, the Brotherhood of Steel, from those guys who sent you to The Glow and were "kind" of surprised when you came back alive, to lame wasteland police. These were the ones who kept technology to themselves and had bases of barbed wire which no one could enter, and they definitely had nothing to do with fighting the supermutants, in fact they never gave a **** about it.

The skills and perks. Stats mean pretty much nothing, except for strenght, with which you'll be able to carry an even bigger armory. Tagging skills also is insignificant, and maxing out skills is just too easy and quick. Perks are now obtained each level, providing far too many bonuses. The point I'm trying to make is that it works very differently from how it worked originally. Also, collecting bobble heads provides an immersion breaking bonus to skills and stats.

If I insist on drawing comparisons between the game and its predecessors, it is because I feel that after the game was posponed, and changed hands, it does not live up to what Fallout 1 & 2 were at the moment and that the result is far from being satisfactory.

Other features need lots of polishing. Voice acting is still mediocre, dialogue has been butchered; does anyone really remember what dialogue used to be like? Speech provided alternate solutions to quests, not just a quest-skipping feature, or a few more bottlecaps as a bonus. The trading system is poorly reproduced, and items have no descriptions, which is absolutely unforgivable. Plus, if some locations are kind of cool, like that slaver town, others feel completely out of place (Tenpenny Tower). Main storyline is short and poor. Random encounters, obviously are gone. The locations feel cramped, not giving the world the feeling of a wasteland. Those golden moments and lovable NPCs are gone, like the 4th wall jokes Fallout 2 would incessantly toss. The feeling of exploring is somewhat awkward, as well as that happy vibe Oblivion also had. Having objectives like "Go to Megaton" just after leaving the Vault, not knowing what the hell that place is, or "Get the Fatman" provide an inmersion-less experience.

In the end, Fallout 3 feels much like and Oblivion mod; Oblivion with guns, or Fallout with flaming swords.

 


More information about Fallout 3
 
D+ Revolution report card
Views: 3961 Review rating:
Comments
  • KnightOfThe9
    KnightOfThe9

    Joined: May 2008
    Posted: Nov 15th, 2008 at 12:44 pm
    About time someone made an honest, unhyped review. I vividly remember feeling incredibly ripped off by the promises the developers made about Oblivion and finding them to be nothing but lies. I was beginning to think Fallout 3 might have been different but ah, Bethesda.rnrnBethesda never changes.rnrnCheers mate, keep them coming.
  • KnightOfThe9
    KnightOfThe9

    Joined: May 2008
    Posted: Nov 15th, 2008 at 12:48 pm
    About time someone made an honest, unhyped review. I vividly remember feeling incredibly ripped off by the promises the developers made about Oblivion and finding them to be nothing but lies. I was beginning to think Fallout 3 might have been different but ah, Bethesda.rnrnBethesda never changes.rnrnCheers mate, keep them coming.
  • KnightOfThe9
    KnightOfThe9

    Joined: May 2008
    Posted: Nov 15th, 2008 at 12:49 pm
    About time someone made an honest, unhyped review. I vividly remember feeling incredibly ripped off by the promises the developers made about Oblivion and finding them to be nothing but lies. I was beginning to think Fallout 3 might have been different but ah, Bethesda.rnrnBethesda never changes.rnrnCheers mate, keep them coming.
  • druglord
    druglord

    Joined: Mar 2006
    Posted: Nov 16th, 2008 at 3:24 pm
    eh. I enjoyed the game. Is't that what matters in the end?
  • TheVaultDweller
    TheVaultDweller

    Joined: Jun 2007
    Posted: Nov 16th, 2008 at 3:54 pm
    You could enjoy "Harry Potter" and "The Da Vinci Code", but that certainly doesn't make them good, and when the time comes to analyze if something is a product of quality, I just don't think that "I enjoyed it" is enough.
  • TheVaultDweller
    TheVaultDweller

    Joined: Jun 2007
    Posted: Nov 16th, 2008 at 3:54 pm
    You could enjoy "Harry Potter" and "The Da Vinci Code", but that certainly doesn't make them good, and when the time comes to analyze if something is a product of quality, I just don't think that "I enjoyed it" is enough.
  • TheVaultDweller
    TheVaultDweller

    Joined: Jun 2007
    Posted: Nov 16th, 2008 at 3:55 pm
    You could enjoy "Harry Potter" and "The Da Vinci Code", but that certainly doesn't make them good, and when the time comes to analyze if something is a product of quality, I just don't think that "I enjoyed it" is enough.
  • TheVaultDweller
    TheVaultDweller

    Joined: Jun 2007
    Posted: Nov 16th, 2008 at 3:56 pm
    You could enjoy "Harry Potter" and "The Da Vinci Code", but that certainly doesn't make them good, and when the time comes to analyze if something is a product of quality, I just don't think that "I enjoyed it" is enough.
  • LinksOcarina
    LinksOcarina

    Joined: Nov 2005
    Posted: Nov 17th, 2008 at 10:43 am
    I disagree with a lot of what you said, mainly because the game is not as easy as you make it out to be. Unless I stumbled upon a rough patch or something, I had to fight 15 supermutants, brutes and a lord, at around level 5. They raped me, badly. This is also on normal difficulty, and they were using rudimentary tactics, some guys rushed, others shot from afar. When I was ducking, one actually had suppression fire on me while another ran at me with a minigun. So the A.I has it's moments and it was a frantic fight to say the least.
  • LinksOcarina
    LinksOcarina

    Joined: Nov 2005
    Posted: Nov 17th, 2008 at 10:43 am
    I would also point out that a lot of what you said is a bit nitpicky, as well. Yes the voice overs are not the strongest, but it has a more fleshed out quest system for a RPG game. I also argue that this is a different area then the deserts of Arizona in Fallout 2 and 3. Remember that D.C used to be cosmopolitan and the like, so the culture of that fits the actions of some of the people living there.
  • LinksOcarina
    LinksOcarina

    Joined: Nov 2005
    Posted: Nov 17th, 2008 at 10:45 am
    Plus the random encounters happen to me all the time, be it merchants or raider groups. So a lot of what you call a negative is not really enough by a technical standpoint to penalize the game this much. That being said, it is your opinion, and since it is clear that your a diehard fan of the older Fallouts and I did not play those two games extensively, you may know a lot more as to what was left out and put in, and how it would be compared to the other fallouts. But the comparisons to Fallout and Oblivion aside, in the end it's a stand alone game, and at least to me, a very good stand alone game.
  • KnightOfThe9
    KnightOfThe9

    Joined: May 2008
    Posted: Nov 19th, 2008 at 7:22 am
    Nininininininininini
  • TheVaultDweller
    TheVaultDweller

    Joined: Jun 2007
    Posted: Nov 19th, 2008 at 8:12 pm
    Gonna have to be patient. or lurk moar into Fallout 3, to have something come up that's remotely as "insta-meme" as that stuff from Oblivion. Don't forget the "Pickpocket!" from the background
  • KnightOfThe9
    KnightOfThe9

    Joined: May 2008
    Posted: Nov 25th, 2008 at 1:42 pm
    "In the name of the Overseer!" by the Overseer himself isn't enough? It's even lulzier than the "Stop right there, criminal scum!" guard banter.
  • page02wrx
    page02wrx

    Joined: Dec 2006
    Posted: Dec 28th, 2008 at 10:08 pm
    I think you compared the game too much to the originals, blaming it on the name. which yes its a sequel but sequels can be made however they see fit, this wasn't supposed to be a fallout 1/2 EXPANSION.rnrnNow, with your oblivion comment, I agree 100%. The game really feels like oblivion, but I was a fan of oblivion for the most part (combat sucked), and I think fallout3 did a good job making the combat worthwhile. I would have liked to see slightly better AI, more weapons later in the game (using the combat shotgun and chinese assault rifle the entire game gets old), and more quests.rnrnIt was a solid game for me, but the experience ended quick, and the lack of enemy AI and weapons doesn't add much for replay.rnrnAlso, perhaps you are a better player than me but I found normal to be a challenging difficulty, especially the mall part when you are doing the GNR mission. Thats when things started getting a bit harder.
  • Kakulukia
    Kakulukia

    Joined: Nov 2005
    Posted: Jan 3rd, 2009 at 7:41 am
    Am I the only one to find it funny that the guy who hated Fallout 3 is called The Vault Dweller and the guy who hated Oblivion is called Knight of the Nine?.
  • gamblore
    gamblore

    Joined: Jan 2009
    Posted: Jan 5th, 2009 at 4:55 pm
    to be honest mate, i think you've got caught up in fallout 1 & 2 way too much, yes they were both awsome games, but thats stopped you enjoying fallout 3, so i do fell sorry for you, they don't make games like fallout 1 & 2 anymore and fallout 3 is the closest your going to get!
  • gamblore
    gamblore

    Joined: Jan 2009
    Posted: Jan 5th, 2009 at 4:57 pm
    to be honest mate, i think you've got caught up in fallout 1 & 2 way too much, yes they were both awsome games, but thats stopped you enjoying fallout 3, so i do fell sorry for you, they don't make games like fallout 1 & 2 anymore and fallout 3 is the closest your going to get!
  • Ghyphy
    Ghyphy

    Joined: Nov 2008
    Posted: Feb 8th, 2009 at 2:19 pm
    well i enjoyed the game. never played the first two but i enjoyed this one.
  • Ghyphy
    Ghyphy

    Joined: Nov 2008
    Posted: Feb 8th, 2009 at 2:22 pm
    well i enjoyed the game. at times it was really hard and at other times it was really easy. it depends on how you play the game, if you didn't like the and are criticizing it, then you need to move on with your life!
  • TheVaultDweller
    TheVaultDweller

    Joined: Jun 2007
    Posted: Feb 17th, 2009 at 12:05 pm
    Oh yeah right, I have to move on with my life. Its okay if people write praises to final fantasy and fallout 3 ad nauseam, but when someone criticizes that stuff its time to cover your ears and move on. Gaming will always be gaming, so dont try to act all grown up telling me to go on with my life.
  • tucket
    tucket

    Joined: Dec 2007
    Posted: Aug 12th, 2009 at 8:54 am
    You cant really tell people if the games good or bad its what you like i never really liked KotOR but people say the game is awsome and dude the fallout 3 was made by a diffrent company they aquired the name and used it to sell a game its called brand loyalty. also you cant make a game that makes every one happy i found fallout 3 to be amazing but i did not play the orignals or oblivian. and unless you have a PS3 their is DLC to get to expand the game
  • TheVaultDweller
    TheVaultDweller

    Joined: Jun 2007
    Posted: Sep 3rd, 2009 at 9:07 pm
    ^Dude, this is a page in which people discuss about games. Where else would I post my opinion were it not here you retard? By the way, learn how to use punctuation and how to correctly arrange your "arguments" before you try to make sense on the internet, it really doesn't help to your credibility.
  • BigTruckSeries
    BigTruckSeries

    Joined: May 2006
    Posted: Dec 7th, 2009 at 4:44 pm
    i didn't know what "Fallout" was till I bought Fallout 3 I got it a few days before Christmas and I spent the next week playing it uninterrupted. Probably the most immersive Single Player I've ever gotten into. The only thing this game lacked was a good multiplayer, like Borderlands has. The next Fallout game will be spectacular if it has multiplayer.
  • TheVaultDweller
    TheVaultDweller

    Joined: Jun 2007
    Posted: Dec 26th, 2009 at 5:43 pm
    ^FAIL Most immersive game you played, huh? If it had multiplayer it would be perfect, you say? Is that all you have to say? Perhaps you should find arguments of your own; think a little deeper, instead of repeating the same stuff everyone tosses around.

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