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Fallout 3: Point Lookout Member Review for the Xbox360

By:
Ivory_Soul
06/26/09
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE RPG 
PLAYERS 1- 1 
PUBLISHER Bethesda 
DEVELOPER Bethesda 
RELEASE DATE  
M What do these ratings mean?

The Good: Another amazing atmosphere to be drawn into, great missions, lots of stuff to explore and loot

The Bad: Still too short, not enough missions or weapons, we want more!

The highly anticipated Point Lookout is finally out and it does not disappoint. With this being the fourth DLC available for Fallout 3 you'd think Bethesda has started to run out of steam, but it seems they've just gotten started. The DLC starts out with a boat docking near the Jefferson Memorial and talking to a strange Tobar who tells you all about Point Lookout, Maryland and all it's great treasures and adventures. Sure it sounds great for the Hero/ine of the Wasteland, but just how dangerous is it? Well extremely and especially if you are under level 25 and without the Broken Steel DLC because they bog hillbillies are extremely tough to kill even with the Tesla Cannon (you get this in the Broken Steel DLC) hell even the Rocket Launcher won't kill them with one shot (must be all that Moonshine they drink).

While not giving too much of the story away, but you meet one AHOLE of a ghoul, try to find a woman named Nadine, a deceptive brain, a strange cult, and a woman who has you help her with her family recipe of Moonshine. The DLC is nothing short of amazing when it comes to atmosphere since it's just as lonely and creepy as the stuff on the disc (and The Pitt), with lots of fog, bogs, creepy hillbillies, strange buildings in the distance, and rads. Yes since most of the DLC has water in it you'll be getting irradiated quite a bit and this means you will need to bring some RadAway, and Rad-X with you.

One mission even requires you to swim away from the island and locate a sunken submarine underwater. You have one store in the game in the carnival, there's a motel you need to explore, a mysterious mansion, and a few other buildings, but there's a lot to explore on this HUGE island so you're in for about 4-6 hours of great game play and story. Bethesda seemed to have concentrated more on exploring this time around than weapons or anything like that. There are a few new parks, the double-barreled shotgun, lever action rifle, but there are a TON of supplies to loot and grab. So much in fact you'll have to head back to The Capital Wasteland just to sell it all. I believe this is a great DLC and is well worth the $10 (hell I've paid $140 into Fallout 3 already), so don't be afraid and come down to Point Lookout and explore!


More information about Fallout 3: Point Lookout
 
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