More Reviews
REVIEWS Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?

Pandora's Tower Review
Sticks and stones may break my bones, but swords and chains excite me. Should you climb the towers in Xseed's JRPG/adventure hybrid to save your cursed (and tragically whiny) girlfriend?
More Previews
PREVIEWS The Mighty Quest for Epic Loot Preview
Ah, the joys of destroying your friend's castle and the pains of your friend destroying yours. Alas, such is friendship.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES GR Showdown: Are There Way Too Many Remakes And Reboots?
Gamers continually complain about the lack of innovation from publishers and developers, but in this tough economy, it would seem that sequels and remakes are their bread and butter. Are there not enough new IPs?

Tips For Surviving Metro: Last Light's Mutants And Men
On higher difficulties, 4A Games forces players to utilize stealth and combat planning, but with these tips and the right tools, you'll make short work of the opposition.
MOST POPULAR FEATURES 7 Best Video Game Franchises Of All Time
Gaming is home to some incredible IPs. Here you'll find a slightly objective, yet heavily biased, list of the absolute best of the best.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

Far Cry 2 Member Review for the Xbox360

By:
CloudCityCC
12/28/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE FPS 
PLAYERS 1- 16 
PUBLISHER Ubisoft 
DEVELOPER Ubisoft Montreal 
RELEASE DATE  
M Contains Blood, Drug Reference, Intense Violence, Sexual Themes, Strong Language

What do these ratings mean?

The other reviews are far too generous. I feel the need to warn gamers of what was not mentioned in those other reviews. There are many factors of Far Cry 2 that need to be dealt with for me to show any interest in a Far Cry 3 purchase down the road.

Most of the additional features that "attempt" to add realism are merely frustrating and tedious. You begin with the Malaria Effect. Essentially at any given moment, you can suddenly seize up with out any warning, and become crippled, often this will occur in the middle of a battle, getting you killed. This is tantamount to adding a feature to your game that makes your console crash at random intervals so that you have to restart from your last save. Fun. It also means that if you run more than 50 feet without taking a break, your vision (see Graphics) will become blurry.

The moron AI needs to understand the difference between when you are in a vehicle or not as they will try and run you down (a clever strategy if you are on foot as this results in an instant kill) even when you are in a vehicle. This amounts to every vehicle in the area driving up right in front of you and stopping, so that you can easily dispatch the vehicular threats in the area and focus on the ground troops.

Speaking of vehicles, there is the driving. Endless driving, broken up only by the constant tedious checkpoints, that regenerate troops to defend them as soon as you have driven out of line of sight. I fail to understand why they could not implement a fast travel system like Fallout 3, allowing you to instantly go anywere you have previously been to... this is supposed to be a FPS. Not a driving game.

Added to this is the inability to save whenever you want to. It's not too bad, as there are a decent number of locations that you can save, but whenever you die and have to redo a mission, this does mean you have to drive there all over again, re-clearing any checkpoints you most certainly had to pass through before, adding to the tedium this game offers. Simply preventing you from saving when enemies are present would have sufficed. I cannot express this enough, but making players do something tedious over and over and over is not fun and I am unclear as to what purpose this serves. I don't mind fighting a tough battle several times, but I don't need to spend an unnecessary 10 minutes driving to the battle for every attempt...

Then there is the gun jams. These occur in the lower end guns so bad that a submachinegun would be more efficient to throw at the enemy than to bother to attempt firing. I don't need that kind of realism. The "S" in FPS stands for shooter... thus I expect to have weapons that can shoot.

I could probably forgive most of this, except for one factor. They knew about this in Far Cry but never got around to fixing it I guess for the sequel. COVER is supposed to work BOTH ways! Even wearing full camouflage and targetting the enemy from a distance with sniper weapons, the moment you let loose one round, every enemy in the region will know exactly where you are, until the enemies have been cleared. You however will not be able to know where you are being shot at from, unless you see the bullets hitting something, giving you a vague idea of direction, or when you are shot (this gives you a red indictator for the direction of fire). Your keen awareness only seems to work when the bullets are hitting you...

I would only recommend Far Cry 2 to gamers with a great deal of free time. If you are not a patient person, BEWARE!


More information about Far Cry 2
 
B- Revolution report card
Views: 614 Review rating:

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution