More Reviews
REVIEWS GRiD 2 Review
Grid 2 surprised me. I was going through the motions, getting used to the cars and their handling, when suddenly something happened. I started having fun.

State of Decay Review
Undead Lab's zombie-infested action title has finally hit XBLA. Is it worth a few of your precious Microsoft Points, or should you whack it over the head with a two-by-four and continue on your merry way?
More Previews
PREVIEWS Dead Rising 3 Preview
Nick Ramos has the ability is craft weapons on the fly wherever he wants. Iron Man, eat your heart out.
Release Dates
NEW RELEASES Deadpool
Release date: 06/25/13

Dynasty Warriors 8
Release date: 07/16/13

Turbo: Super Stunt Squad
Release date: 07/16/13

Mamorukun Curse
Release date: 07/16/13


LATEST FEATURES Xbox 180 And The New Coke
Did Microsoft just pull a 1985 Coca-Cola on the world? Was the "Xbox 180" an eleborate marketing scheme? I examine.

With Xbox One's Oppressive DRM Out Of The Way, Let's Talk Games
Gamers couldn't see Xbox One's awesome exclusive software for the sh** flung in our faces during the console's reveal.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Starling
E3: PC or rather about the lack of it
By Starling
Posted on 06/15/13
E3 2013 has been very silent for me. There's tons of media, but most of it buzzes past my ears without them catching the important keyword that my ears are fine tuned to receive: "PC" or "Personal Computer". Microsoft, Sony, EA and Ubisoft have all shown their cards...

Far Cry 2 Member Review for the Xbox360

By:
CloudCityCC
12/28/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE FPS 
PLAYERS 1- 16 
PUBLISHER Ubisoft 
DEVELOPER Ubisoft Montreal 
RELEASE DATE  
M Contains Blood, Drug Reference, Intense Violence, Sexual Themes, Strong Language

What do these ratings mean?

The other reviews are far too generous. I feel the need to warn gamers of what was not mentioned in those other reviews. There are many factors of Far Cry 2 that need to be dealt with for me to show any interest in a Far Cry 3 purchase down the road.

Most of the additional features that "attempt" to add realism are merely frustrating and tedious. You begin with the Malaria Effect. Essentially at any given moment, you can suddenly seize up with out any warning, and become crippled, often this will occur in the middle of a battle, getting you killed. This is tantamount to adding a feature to your game that makes your console crash at random intervals so that you have to restart from your last save. Fun. It also means that if you run more than 50 feet without taking a break, your vision (see Graphics) will become blurry.

The moron AI needs to understand the difference between when you are in a vehicle or not as they will try and run you down (a clever strategy if you are on foot as this results in an instant kill) even when you are in a vehicle. This amounts to every vehicle in the area driving up right in front of you and stopping, so that you can easily dispatch the vehicular threats in the area and focus on the ground troops.

Speaking of vehicles, there is the driving. Endless driving, broken up only by the constant tedious checkpoints, that regenerate troops to defend them as soon as you have driven out of line of sight. I fail to understand why they could not implement a fast travel system like Fallout 3, allowing you to instantly go anywere you have previously been to... this is supposed to be a FPS. Not a driving game.

Added to this is the inability to save whenever you want to. It's not too bad, as there are a decent number of locations that you can save, but whenever you die and have to redo a mission, this does mean you have to drive there all over again, re-clearing any checkpoints you most certainly had to pass through before, adding to the tedium this game offers. Simply preventing you from saving when enemies are present would have sufficed. I cannot express this enough, but making players do something tedious over and over and over is not fun and I am unclear as to what purpose this serves. I don't mind fighting a tough battle several times, but I don't need to spend an unnecessary 10 minutes driving to the battle for every attempt...

Then there is the gun jams. These occur in the lower end guns so bad that a submachinegun would be more efficient to throw at the enemy than to bother to attempt firing. I don't need that kind of realism. The "S" in FPS stands for shooter... thus I expect to have weapons that can shoot.

I could probably forgive most of this, except for one factor. They knew about this in Far Cry but never got around to fixing it I guess for the sequel. COVER is supposed to work BOTH ways! Even wearing full camouflage and targetting the enemy from a distance with sniper weapons, the moment you let loose one round, every enemy in the region will know exactly where you are, until the enemies have been cleared. You however will not be able to know where you are being shot at from, unless you see the bullets hitting something, giving you a vague idea of direction, or when you are shot (this gives you a red indictator for the direction of fire). Your keen awareness only seems to work when the bullets are hitting you...

I would only recommend Far Cry 2 to gamers with a great deal of free time. If you are not a patient person, BEWARE!


More information about Far Cry 2
 
B- Revolution report card
Views: 623 Review rating:

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution