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Ghost Recon Advanced Warfighter 2 Member Review for the Xbox360

subcalvin By:
subcalvin
08/15/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE FPS 
PLAYERS 1- 16 
PUBLISHER Ubisoft 
DEVELOPER  
RELEASE DATE  
T What do these ratings mean?

Could we get rid of all the Mexicans?

 

I have to admit that I was a bit sceptical to buying this game, GR did not give it a great grade, C+ is not that bad (but it is nothing to write home about) but I read several other reviews, mostly because a friend of mine wanted me to bye it so that we could play it together. And I have to admit…..GR was right.

 

Let me first start of with the graphics, they look great, no beef there. Playing it with a HD projector and kick as stereo (thanks to my flat mate) taking cover as close as possible to something that blows up is just as cool every time.

 

But Taking cover is not as sweet. The whole cover mechanic feels unfinished; it would not surprise me if it was just something they tacked on in the last minute. Taking cover in a inverted corner and trying to shoot at the same time doesn’t always work, instead of popping out and give some one a severe case of lead poisoning often just makes you character move further down the cover, this also works vice versa. It just doesn’t seem very precise, it still works though. But why in the name of all that is holey in gaming isn’t the cover system part of the multiplayer? Despite the fact that I don’t think its perfect I still feel that it should have been in the multiplayer.

 

The multiplayer is still good. Several cool maps and all out frag fests are fun as hell. But people sure as hell are impatient “what? I have been waiting 5 seks for other players to join, and no one is here? I’m leaving, screw this” some one made a cool web comic about this but I can’t remember who.

 

The single player on the other hand isn’t that much fun. Don’t get me wrong, its cool. But I feels rushed. First of all its short and easy, To short. The AI is retarded sometimes. Every now and then your team mates make you team mate from Gears of war seem like a genius. Quite often when I made them take cover behind something one or two of them would run to something else usually very close to the bad guys to take cover.

I got the impression that the AI was controlled by a homophobe.

 “I know we are being shot at by 10 guys and a tank, but sorry guys there just isn’t enough room for the three of us behind this concrete block without the chance of us rubbing together. I will run down there, they seem straight”

The friendly tanks are also useless most of the time. You actually have to guide them out in the open before they can fire at a target. You cant tell them to attack something out of sight and expect them to drive the required 3m to see them and then fire. But sometimes they will just try to shoot trough buildings, which is actually more annoying. On my first run trough the game I also experienced more or less every time that the tanks just would not move to where I wanted them to. A coordinated strike is kind of hard when you realize that you have no tank support in the middle of the battle. What the hell are they doing back there? I told them to move, let’s try again…nope still not moving…again…nope…screw it, I will just do this solo.

One last thing, your squad mates are terrible shots.

 

All in all it’s a decent game, with a good multiplayer, great graphics and sound. But since the single player lacks it is not possible to justify a really good grade. Shame on you Gamespot.

 

 

 

 


More information about Ghost Recon Advanced Warfighter 2
 

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