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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

Lost Planet Member Review for the Xbox360

matdevdug By:
matdevdug
02/08/07
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE Action 
PLAYERS 1- 16 
PUBLISHER Capcom 
DEVELOPER Capcom 
RELEASE DATE  
T What do these ratings mean?

Jesus Christ It's Cold

Lost Planet is the kind of game that really reminds us of the promise of next-generation systems.  Set on a snow planet, the story-line is another slightly confusing Japanese-style story.  However, once you hit start when you remember you don't care, you are in for some great game-play.

The game focuses on the idea of survival + combat, something that has never really been done before, or at least not to this level.  When you see your suit start to deplete unless you kill more enemies, it adds a sense of urgency that is really appreciated.  The game makes you think a little about the big strategy, and while it does not punish you for exploring, it makes you go as quickly as possible. 

The enemies in this game are great, and when I say enemies I mean the Akrid.  These giant bug-like creatures are so much fun to kill, with their size and scale in relation to the environment always making you feel a little lucky for surviving.  The game does a beautiful job of making it seem like you really are out in a snow planet all on your own, including the way-point system.  As you progress through the game you activate these towers that point the way to the next goal.  While in truth it differs little from the more traditional path system employed by games like Gears of War, it makes you feel like you are treading in an endless wasteland.

However, this is not to say that this game is perfect or even incredible.  The controls, while good, could have been tightened.  The aiming system is a little off, and the fact that when a weapon is empty, even if you have more ammo for it, you have to hit another button to reload.  It sounds stupid, but the first time I got the rocket launcher I was almost killed figuring out why the game wasn't reloading my weapon.

Another thing are the other characters in the game.  You start to hate the cut-scenes, which is always depressing because then you start to hate the other characters.  When you see the scantily-clan woman in the pirate crew, you start to wonder if the game developers pay any attention to their own worlds.  Your character can't be outside (or inside, or near lava) without freezing to death, but she can wear a low-cut shirt?  Then there are the human enemies, which die amazingly quickly. 

The next game in the series will be amazing, and this promise is already seen in the multiplayer side of things.  Its a fun game online, and as long as you remember to always go for the VC's and keep rolling, you don't even have to die.  I strongly recommend Lost Planet: Extreme Conditions for any gamer who wants to try something a little different.  


More information about Lost Planet
 
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