More Reviews
REVIEWS Astro A38 Wireless Headset Review
With the launch of the A38s, Astro has clearly shown that they can rock our eardrums off even if we aren’t sitting in our living rooms.

Destiny Review
With Bungie's leap to next-generation platforms and interstellar space closer to home, I wonder if E.T. is out there somewhere.
More Previews
PREVIEWS Skylanders Trap Team Preview
While younger gamers have flocked to the brand, more mature consumers remain reluctant to jump on board. Skylanders move forward with trappable enemies, though I doubt it’ll turn stubborn heads.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Assassin's Creed Unity Interview: Ubisoft Talks Multplayer, Next-Gen Development, More
Ubisoft's first "truly" next-gen entry in the Assassin's Creed franchise takes the fight to France. Here's what you can expect.

PlayStation Download September 2014 - Updating Each Week
Sony's platforms always get plenty of new digital software and we'll bring you the list each week with the rest.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
A Letter to the Big “N"
By shandog137
Posted on 09/12/14
I have and will continue to have a place in my heart for Nintendo. In fact, my first console was a Super Nintendo. The video game market has changed drastically since the early '90s and it seems like what once was platinum is more so along the lines of silver now. Nintendo has always been...

Prey Member Review for the Xbox360

By:
BioLynch04
01/13/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE First-Person Shooter 
PLAYERS 1- 8 
PUBLISHER 2K Games 
DEVELOPER Human Head 
RELEASE DATE Out Now
M Contains Blood and Gore, Intense Violence, Partial Nudity, Strong Language

What do these ratings mean?

Damn, this is one weird game.  Walls that vomit at you?  What the hell?  I don't get it.  This game is alright, but how the hell did this take ten years to make?

This game plays okay, but even this aspect is a little below par when compared to other high-profile shooters like Halo or Call of Duty.  The movement in this is a little jerky and feels unnatural compared to these two, or even Perfect Dark Zero (which, admittedly is a much worse game).

I gotta hand it to the developers, though--this is creative.  I just don't think we're asking too much for Halo-level controls when this has been in development for ten years.

One of the most interesting aspects of this title is presentation of the story (not the story itself).  While the story itself is somewhat uninteresting, the presentation of it is fantastic--the opening bar scene is just crazy.  I love how "Don't Fear the Reaper" is playing while the whole bar gets lifted off the ground.  I'm not going to give away anything else, but I will say that the story is presented in a top-notch way.  These guys are great story-tellers, not great story-writers.

The graphics aren't that advanced and look kind of boring, but the art style is great, and this alone makes the game more fun to play.  The ship is unique and detailed, and not one environment looks the same.  The sheer originality of the levels is what makes you keep playing this game, if nothing else.

The gravity changing is alright, but it doesn't affect the gameplay much.  People have said that this feature really enhances the game's play, but I don't think so.  It really just amounts to shooting a blue thing and getting sucked to another wall.  And the stiff controls don't make it fun, either.

The "puzzles" aren't that great, and they're really easy, as well.  I never once had to spend more than ten minutes solving a puzzle.  They're really a breeze.

Also, the respawn system, where you go into the "spirit world" when you die and shoot red flying things for health and blue flying things for spirit power is really, really lame.  It feels forced and makes the game way too easy.  Bioshock's system is great because it fits with the tone of the game, and makes it almost seem believable.  I don't know, maybe it's just me, but this aspect of Prey really turned me off.

Prey isn't terrible, and now with the cheap price tag, it may be worth a look.  But be forewarned--you will get tired of it.  The shooting gets stale fast, and the only thing that will keep you playing are the levels.  They're very original and cool.  Everything else about the game needs another ten years of work.


More information about Prey
 
C Revolution report card
Views: 710 Review rating:
comments powered by Disqus

More On GameRevolution