More Reviews
REVIEWS Yorbie - Episode 1: Payback's A Review
You've heard of the phrase “phoned in"? Well, this game is so bad that it must have been “texted in.”

BOXBOY! Review
What does the box say? Nothing. And it's gloriously addictive.
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.
Release Dates
NEW RELEASES Stealth Inc 2: A Game of Clones
Release date: Out Now

Dark Souls II: Scholar of the First Sin
Release date: 04/07/15


LATEST FEATURES Top 10 Games in Early Development You Should Know About
Last week we talked about Kickstarter projects, but not every new title takes that route. Here's the top 10 projects we found in their infancy. So cute!

GameRevolution LIVE #10 - Nevermind
Jessica Vazquez walks us through the new cerebral horror title, Nevermind, with Nick Tan and Kevin Schaller commentating.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
Re-Masters - Next-Gen Backwards Compatibility?
By shandog137
Posted on 03/30/15
I am a PS3 owner and someday hope to be a PS4 owner, yet I am not at all dissatisfied with my choice to delay purchase, solely based on the current PS4 library. When I transitioned from a Playstation 1 to a Playstation 2, I was pleasantly surprised that I could for the most part rid myself of my PS1...

Prey Member Review for the Xbox360

By:
BioLynch04
01/13/08
PRINTER FRIENDLY VERSION
EMAIL TO A FRIEND
GENRE First-Person Shooter 
PLAYERS 1- 8 
PUBLISHER 2K Games 
DEVELOPER Human Head 
RELEASE DATE Out Now
M Contains Blood and Gore, Intense Violence, Partial Nudity, Strong Language

What do these ratings mean?

Damn, this is one weird game.  Walls that vomit at you?  What the hell?  I don't get it.  This game is alright, but how the hell did this take ten years to make?

This game plays okay, but even this aspect is a little below par when compared to other high-profile shooters like Halo or Call of Duty.  The movement in this is a little jerky and feels unnatural compared to these two, or even Perfect Dark Zero (which, admittedly is a much worse game).

I gotta hand it to the developers, though--this is creative.  I just don't think we're asking too much for Halo-level controls when this has been in development for ten years.

One of the most interesting aspects of this title is presentation of the story (not the story itself).  While the story itself is somewhat uninteresting, the presentation of it is fantastic--the opening bar scene is just crazy.  I love how "Don't Fear the Reaper" is playing while the whole bar gets lifted off the ground.  I'm not going to give away anything else, but I will say that the story is presented in a top-notch way.  These guys are great story-tellers, not great story-writers.

The graphics aren't that advanced and look kind of boring, but the art style is great, and this alone makes the game more fun to play.  The ship is unique and detailed, and not one environment looks the same.  The sheer originality of the levels is what makes you keep playing this game, if nothing else.

The gravity changing is alright, but it doesn't affect the gameplay much.  People have said that this feature really enhances the game's play, but I don't think so.  It really just amounts to shooting a blue thing and getting sucked to another wall.  And the stiff controls don't make it fun, either.

The "puzzles" aren't that great, and they're really easy, as well.  I never once had to spend more than ten minutes solving a puzzle.  They're really a breeze.

Also, the respawn system, where you go into the "spirit world" when you die and shoot red flying things for health and blue flying things for spirit power is really, really lame.  It feels forced and makes the game way too easy.  Bioshock's system is great because it fits with the tone of the game, and makes it almost seem believable.  I don't know, maybe it's just me, but this aspect of Prey really turned me off.

Prey isn't terrible, and now with the cheap price tag, it may be worth a look.  But be forewarned--you will get tired of it.  The shooting gets stale fast, and the only thing that will keep you playing are the levels.  They're very original and cool.  Everything else about the game needs another ten years of work.


More information about Prey
 
C Revolution report card
Views: 823 Review rating:
comments powered by Disqus

More On GameRevolution