I was pleasantly surprised when I played this game. After a few reviews, I half expected this game to be garbage. It was, in fact, a very enjoyable game and I would rate it among the best Star Wars games to date.
Part of the problem with this game is its name. It boldly says Force Unleashed. In reality, it is more like a dog that is switched from a traditional leash to one of those extending ones; it may feel unleashed to the dog at first until the owner pushes a button and the leash snaps back. In the game, force lightning feels like force lightning should, push feels about right, and grip borderlines the unleashed idea. But there is another catch. Several enemies are resistant to the force, some can block it, and a couple have force-proof shields. This was, of course, a way to increase the difficulty and force players to vary their playing methods. It does not break the game but it does take away from the experience.
In short, this isn't the revolution you were looking for. Think of this game as what the Jedi Knight games were trying to be. This is just an evolution of the Star Wars games. If you are interested in the game, go ahead and get it. It is still great fun to play. Tossing stormtroopers around never seems to get old.
- Best use of the force to date.
- Fans of Star Wars will enjoy the story.
- Clean, smooth combat and combo system.
- DMM exceeds expectations.
- Euphoria is not as rediculous as we had feared.
- Exotic locales.
- Autotargeting has a mind of its own.
- Force not really unleashed.
- Boss fights can be slow and unintuitive at times.
- Exotic locales exist just for chance to stand out.
- Sometimes graphics look good, other times cutscenes look Jaws 3D bad.