Street Fighter 4 is one of the worst examples of "triple dipping" I've ever seen.
How many times are they going to make you pay for new street fighter games that don't improve on the basic gameplay?
I don't consider the new special move bars to be "improvements". They are merely gimmicks.
Now I see why it was so important for Mortal Kombat to make the jump from MK3 to Deadly Alliance and now to MK vs. DCU. Each game has gotten progressively better - giving us 3D environments as well as 3D characters with REALISTIC BODY DAMAGE.
What has SF4 offered?
More of the same.
This game still looks just like Street Fighter II. The only difference is the next gen consoles ability to use camera effects on the polygonal characters along with pre-rendered cut scenes.
I'm not happy with the controls on the 360 version and I don't buy games for my PS3. Unless you were a major arcade addict and don't mind buying and playing with the 3rd party arcade stick, this game really isn't justifying its price. The only benefit here is the ability to play online using the robust Xbox Live or PS Online..
