|
|
 |
 Turok - Xbox360
|
| GENRE |
: |
Action |
|
| PLAYERS |
: |
1- 16 |
|
| PUBLISHER |
: |
Touchstone |
|
| DEVELOPER |
: |
Propaganda |
|
| ESRB |
: |
M |
|
| CREATED |
: |
03/13/08 |
|
|
|
The Good: Cool weapons, decent graphics, knife kills are fun, dinos! The Bad: Soldiers are boring, boring level design, generic multiplayer, B grade sci-fi setting and story I had super high hopes for this game after being a fan of the N64 games, and I was quickly let down. Instead of being deep and rich in game play and story like a next-gen game should be we just get a generic B grade sci-fi type setting and story. The gun play varies from knifing dinos and soldiers to mounting turrets and killing a few huge bosses. The weapons are pretty cool like the plasma rifle, and mini-gun which you can set down and use it like an auto-turret. The graphics are pretty decent but rely too much on the U3 engine to make it look pretty. The story is pretty simple: You and your squad crash on a dino planet and have to get off...yeah pretty boring. While the animations for the knife kills look cool, and you can attach grenades to dinos and blow them up it gets old really fast. You'll either be running through jungles, or you'll be running through bases. It never changes from that switch off and not to mention the unbalanced checkpoints, and uneven fire fights. I didn't even bother with multiplayer since it just consists of mediocre match ups. Rent this for the weekend and you'll have some fun, but don't expect anything to advance the series or breathe new life. Oh yeah, and the achievements are all wrapped around multiplayer so you might want to consider that.
| Views |
Average Review Rating |
| 140 |
 |
Write a Review
|
Login to post a comment or rate this review.
|
|
|
|