Tonight, you will be the fighter. Tonight, you will make history, Tonight you will rise up unlike a UFC Fighter. You are CAF Fighter.
The Create-A-Fighter mode was one the common modes that i'm always exploring into a game. When exploring the this mode, i like to value the content of how well a custom fighter can be made. As i view this i found that the CAF mode was very common to all other create a character modes, Give your character a; personality, shape, color, attributes, etc to make it suitable for your self. I found the values of it to be so similar to other games that were made...Although THQ is the origin to wrestling/MMA types of video games
Another value that was worth the game was amazingly great graphics and quality for both offline and online fighting. The images of Rampage Jackson, Diego Sanchez, Tito Ortiz, etc have very well been brought to life. I was overwhelm by how bloody and damaged a person body can be reach at a certain part of a characters fight. You can clearly see if a fighter's strength and striking technique was founded more than it's ground/submitting skills. Stamina, reach, weight has been a main part of who will be victorious.
Career mode was pretty well layout. You have to train your fighter to be the best especially when your fighter is an heavyweight and fight against Brock Lesnar. There's one problem thought with your career. Your career will be interrupted with photo shoots, autograph sessions, fans crying your names just to touch you. The fans is what you will achieve as long as your fighter believes he's the best, and can outwith or knock the hell out of anyone standing in his way.
The games content and quality was definately a great part of the game. How realistic this game was looking captured my eyes attention. If you're a podcast listener, Ninja Nick Tan mentioned how there isn't any "grunt" noises in the game. Having that taken out was a bad move. It may make it seem realistic already, but for a gamers point of view, everyone makes grunting noises while fighting. We all known in the reality we don't make those noises when each other fight. I see they were trying to be realistic, but it's that little part that could of changed the quality of the game. I give the game a B