PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
im sorry...but this game is full of glitches! for instance...during 24/7 mode walking through the backstage area in the cut scene, shawn michaels only approaches ....get this...shawn michaels to shake his hand! or in the wwe magazine it says the wrong name of the character you are not playing! the commentary get repetitive really fast! the struggle system is weak and its just alot of button mashing! what happened to the days of no mercy (n64) for the amount of money the wwe makes yearly i dont see why they made the game so cheaply...also downloadable characters would have been a great idea for the xbox live!!! this way the roster can stay up to date! this game is sorry.