More Reviews
REVIEWS The Sims 4 Get to Work Expansion Review
Electronic Arts hopes that Get to Work will make you Get to The Sims 4.

Axiom Verge Review
A single man spends five years on a solo project and the result is Axiom Verge. It was worth the effort.
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.
Release Dates
NEW RELEASES Stealth Inc 2: A Game of Clones
Release date: 04/01/15

Dark Souls II: Scholar of the First Sin
Release date: 04/07/15


LATEST FEATURES Interview: Kevin Spacey Is A Part of Call of Duty's Evolution, Says Sledgehammer Games' Dev
At the Call of Duty World Championship, Mike Mejia explains the success of the tournament and how Call of Duty needed to evolve.

BAMF Babes #4: Kitana
She slices she dices she kicks ass!
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
Re-Masters - Next-Gen Backwards Compatibility?
By shandog137
Posted on 03/30/15
I am a PS3 owner and someday hope to be a PS4 owner, yet I am not at all dissatisfied with my choice to delay purchase, solely based on the current PS4 library. When I transitioned from a Playstation 1 to a Playstation 2, I was pleasantly surprised that I could for the most part rid myself of my PS1...

GAMING NEWS

2K President Believes Photorealistic Visuals Are Required For New Genres

Posted on Wednesday, August 1 @ 09:11:05 Eastern by Alex_Osborn

There's no denying the fact that the gaming industry has become bogged down by the same general stuff year after year. And understandably so, as creating new genres and/or game experiences is incredibly tough when action-heavy titles like Call of Duty rule the market. According to 2K global president Christoph Hartmann, the reason we aren't seeing as much innovation has a lot to do with the technical limitations of today's hardware.

Speaking to GI International, Hartmann explained his stance by saying that “recreating a Mission Impossible experience in gaming is easy; recreating emotions in Brokeback Mountain is going to be tough, or at least very sensitive in this country… it will be very hard to create very deep emotions like sadness or love, things that drive the movies."

The 2K boss went on to add that “until games are photorealistic, it’ll be very hard to open up to new genres. We can really only focus on action and shooter titles; those are suitable for consoles now. To dramatically change the industry to where we can insert a whole range of emotions, I feel it will only happen when we reach the point that games are photorealistic; then we will have reached an endpoint and that might be the final console.”

While yes, games like Heavy Rain still have a long way to go, that hasn't stopped developers from trying - and sometimes even succeeding - in generating deeper emotional responses from gamers. Heck, just look at how much of an impact Shadow of the Colossus made back when it launched on the PS2! So, while yes, Hartmann does have a point, I don't think photorealistic graphics are necessary to motivate game developers to think outside the box.

Agree? Sound off in the comments below.
Tags:   2K Games
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution