Speaking to VentureBeat, Crytek head Cervat Yerli explained, "We did have Crysis 3 running on the Wii U. We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn't launch on the Wii U ourselves - we don't have a publishing license - Crysis 3 on Wii U had to die."
With the Wii U off to such a rocky start, it's easy to see why publishers are hesitant to bring their games to the platform. Is the Wii U going to suffer from a lack of third-party support in the months and years to come? Let us know what you think in the comments below.