Two Full Desks of Cases Left Out of L.A. Noire

It's no secret that Rockstar Games have become masters of DLC. Whether it's two complete single-player campaigns in Grand Theft Auto IV or a slew of multiplayer and zombie gameplay in Red Dead Redemption, the house that Housers built has a pretty good handle on post-release content.

With everyone's eyes on L.A. Noire and the Rockstar Pass that supposedly comes with it, you'll forgive us for wondering what could possibly be in the future for Team Bondi's crime-solving opus.

A recent interview with Team Bondi Head Brandon McNamara sheds a little light on the future of Cole Phelps and what kind of do-goodery he'll be up to after L.A. Noire hits retail shelves:

As I said earlier, we've got two full desks -- burglary and bunko -- that never made it into the game, so we've been thinking about those and whether we'll do them. Most of the team are on holiday, to be honest.

With seven years of L.A. Noire development under their built, I'd say Team Bondi earned their vacation time like no other. The game's lead platform is the PS3, so will Sony and company see the same kind of exclusivity agreement for DLC that Grand Theft Auto IV saw with Microsoft?


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