When Respawn Entertainment began development on Titanfall, an Xbox One version hadn't even been considered by the studio.
In an interview with Eurogamer, Respawn lead engineer Richard Baker confirmed that the game was initially planned for release on PC only. "Originally we weren't planning on an Xbox One version of the game. I'm certain that having an Xbox One version has made our PC version much better - it justified the effort in moving to DX11 and even 64-bit," he explained.
Baker went on to elaborate on the benefits of having worked on an Xbox One version. "I think in the future that's going to continue. The higher-end [graphics] cards are always going to be able to do more, but a lot of the bottlenecks - especially on PC - are more CPU and with DX11 you can have the GPU do a lot more that the CPU did previously."
Which platform did you purchase Titanfall for? Did you pick up the game at all? If you're still on the fence, be sure to read our review of the Xbox One version right here.