Oddworld Dev on EA: “F–k That Business”

Oddworld Inhabitants co-founder Lorne Lanning isn't interested in working with big publishers like Electronic Arts ever again.

Speaking to VG247, Lanning made it clear why his upcoming game Oddworld: New 'n' Tasty would be published by Oddworld Inhabitants itself rather than a larger company, painting big-name corporations in a particularly negative light.

F--k that business. I don’t want to play with that business, because it was a losing business. I just don’t want to go back and play the old [publisher] game. I’d rather not make games than go f--king be a slave for public companies who care more about their shareholders than they do about their customers.

Why did Battlefield 4 ship? You know that team was crying. You know that team knew that game wasn’t ready to go. You know that team f--king spent a lot of sleepless nights building that s--t out to look as good and play as good, when it was able to be experienced, being played as they were intending it to be played. Someone made a decision that the shareholders are more important than the customer. And we see a lot of that. How do you blow that? How do you take that f--king jewel and ship it with dirt all over it?

Lanning also expressed his frustration in seeing the media misrepresent the studio's upcoming title, Oddworld: New 'n' Tasty, which isn't merely an HD remake. “We still see press calling it an HD remake, and it’s not a f--king HD remake,” he said. Instead, the game has be rebuilt from the ground up and is much more than just a high-definition port of a classic game.

Mr. Lanning, I promise I won't make that mistake ever again.