Games for Change and the Schusterman Philanthropic Network have chosen three game designs for the Shoot for the Moon game design challenge, each in the running for a $25,000 cash prize.
Games for Change announced the People's Choice Award in detailing the three titles in the finals:
Moon Rush challenges you to "strategically navigate your way to the Moon on limited fuel while avoiding unrpedictable obstacles such as meteorites. Land at the Apollo 17 site and capture photos of the Moon's surface." Click here to learn more.
Rocket Science by designer Chris Crawford gives you "an unmanned rocket simulator for finding the ideal balance between engine power and fuel consumption." Click here to learn more.
SpaceIL Academy recruits players "to train in spaceflight simulations as a cadet at the space station academy. In this animated massively multiplayer adventure with realistic Newtonian phsyics, fly your customized spaceship on missions to nearby moons and complete STEM homework puzzles to graduate and join the fleet. Click here to learn more.
Will these games encourage a new generation of space-explorers to take flight?