Destiny developer Bungie has shared a few interesting bits of information on its upcoming shared-world shooter, shedding light on its ambitious plans for the franchise in the future.
"Our goal for Destiny is that each time you play it, you’re going to have a different experience," Bungie engineer Roger Wolfson told Digital Trends. "Not just because of the social interaction, and the fact that you can play with different people, but because your character is growing and will have different ways of playing the same content every time you go back and replay it."
With regard to future installments, Wolfson went on to add:
Let’s say Destiny 2 [and] Destiny 3 are out, and we have new players joining the fun. [They] want to play those new games alongside those who have been playing Destiny from the beginning.
[We want to ensure] they won’t feel like they’re four years behind. And then, if they want to, they’ll be able to go back and pick up the old content on their same character. So we’ve done a lot of planning for how that’s going to work, to not make people feel like they have years worth of leveling up to do.
Oh, and if you're curious why PlayStation 4 and/or Xbox One gamers can't play against PS3 and/or Xbox 360 owners, it has everything to do with balancing, as those on the latest hardware have a clear tactical advantage. For example, when on last-gen hardware, "I have a disadvantage sniping across the map because [my opponent with a next-gen console] is only two pixels on my screen and I’m four pixels on his," he Wolfson explained.
Destiny is set to launch on September 9th for PlayStation 4, PS3, Xbox One, and Xbox 360. Have you been playing the beta? If so, sound off with your thoughts on Bungie's early build of the game in the comments below.