GAMING NEWSAC: Revelations Uses New Mocam Animation CapturePosted on Wednesday, August 3 @ 12:08:29 Eastern by Daniel Bischoff
Speaking with interviewers, Lead Game Designer Alexandre Breault explained what advantages mo-cam animation capture has over dedicated facial animation capture, as seen in L.A. Noire: Having seen Revelations in action firsthand, character animations look great, but I haven't been able to catch a good look at any in-game facial animations. We'll see more from Ubisoft as we move into the Fall. More from the Game Revolution Network Comments
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