More Reviews
REVIEWS Resident Evil Revelations 2 -- E Review
In this second chapter we see the "survival" part of "survival horror" come charging into the forefront.

Screamride Review
If you've been wanting a game that makes you scream “WHOO!”, Screamride has just the ticket.
More Previews
PREVIEWS Inside My Radio Preview
It's the kind of rhythm game you wish Harmonix would make.
Release Dates
NEW RELEASES Screamride
Release date: Out Now

Helldivers
Release date: 03/04/15

BLADESTORM: Nightmare (working title)
Release date: 03/17/15

Stealth Inc 2: A Game of Clones
Release date: 04/01/15


LATEST FEATURES PAX East 2015 Panel Guide
The Boston-based convention begins later this week, and along with it a whole bunch of interesting panels to check out.

"PlayStation Looks on Top Right Now" Over Xbox for Indie Games
And the war for indie exclusives between Sony and Microsoft continues...

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

GAMING NEWS

Aonuma Looking to “Reconstruct the Idea of Puzzle-Solving" in Zelda Wii U

Posted on Monday, June 16 @ 10:00:00 Eastern by Alex_Osborn


The Legend of Zelda
 producer Eiji Aonuma provided gamers with a first look at Link's next adventure for Wii U during Nintendo's E3 Digital Event last week. In it he showcased the game's gorgeous new art style as well as its sprawling open world.

Following the reveal, Kotaku​ got a chance to speak with Aonuma about the puzzle-solving elements that have played a major role in the franchise ever since it got its start on NES, and according to the producer, Zelda for Wii U will challenge traditional conventions like never before.

We’ve talked a little bit about the puzzle-solving element in Zelda, and how that’s kinda taken a different shape. But I think people have come to just assume that puzzle-solving will exist in a Zelda game, and I kinda wanna change that, maybe turn it on its ear.

As a player progresses they’re making logical choices to progress them in the game. And when I hear ‘puzzle solving’ I think of moving blocks so that a door opens or something like that. But I feel like making those logical choices and taking information that you received previously and making decisions based on that can also be a sort of puzzle-solving.

So I wanna kinda rethink or maybe reconstruct the idea of puzzle-solving within the Zelda universe.

Are you excited at the prospect of a new Zelda that breaks the mold and rethinks a number of the series' traditional conventions? Which games do you think this new title should draw inspiration from? The Elder Scrolls perhaps? Dark Souls
Related Games:   The Legend of Zelda (Wii U)
Tags:   zelda, Wii U, E3, Nintendo
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution