Aonuma Looking to “Reconstruct the Idea of Puzzle-Solving" in Zelda Wii U
Posted on Monday, June 16 @ 10:00:00 PST by Alex_Osborn
The Legend of Zeldaproducer Eiji Aonumaprovided gamers with a first look at Link's next adventurefor Wii U during Nintendo's E3 Digital Event last week. In it he showcased the game's gorgeous new art style as well as its sprawling open world.
Following the reveal, Kotaku got a chance to speak with Aonuma about the puzzle-solving elements that have played a major role in the franchise ever since it got its start on NES, and according to the producer,Zeldafor Wii Uwill challenge traditional conventions like never before.
We’ve talked a little bit about the puzzle-solving element in Zelda, and how that’s kinda taken a different shape. But I think people have come to just assume that puzzle-solving will exist in a Zelda game, and I kinda wanna change that, maybe turn it on its ear.Are you excited at the prospect of anewZeldathat breaks the mold and rethinks a number of the series' traditional conventions? Which games do you think this new title should draw inspiration from?The Elder Scrollsperhaps? Dark Souls?
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.
comments powered by Disqus
Fallout 4: Nuka-World
Fallout 4 Nuka-World trailer. (1:47)
Divinity: Original Sin II
Divinity Original Sin II latest trailer. (1:03)
The Witcher 3: Wild Hunt
GAME OF THE YEAR Edition announcement. (0:30)
Dark Souls III: Ashes of Ariandel
Dark Souls III Ashes of Ariandel official trailer. (2:39)
South Park: The Fractured But Whole
Nosulus Rift Experience. (2:20)
|More On GameRevolution|