More Reviews
REVIEWS Plants vs. Zombies: Garden Warfa Review
[PlayStation release update] Electronic Arts and the development team at EA Canada hope to catch as many PlayStation gamers as they did when Garden Warfare first launched exclusively on Xbox One.

CounterSpy Review
Your operative is tasked with infiltrating both sides of nuclear war. Can CounterSpy finish the mission in time for your PSN credit?
Release Dates
NEW RELEASES Tales of Xillia 2
Release date: Out Now

Plants Vs. Zombies: Garden Warfare
Release date: Out Now

Madden NFL 15
Release date: 08/26/14

Destiny
Release date: 09/09/14


LATEST FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Nom Nom Galaxy

The Best Upcoming Racing Games of 2014
You've probably only heard of Sony's exclusive Driveclub and Microsoft's exclusive Forza Horizon 2, but don't forget about a few others.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP KevinS
RIP Robin Williams (1951-2014)
By KevinS
Posted on 08/14/14
Robin Williams (1951-2014) Robin Williams was an absolutely exceptional comedian, talented actor, and holder of a special place in video game history: He was the first really famous gamer I know of. I’m sure there were others, but they kept a comparatively low profile, unlike one...

GAMING NEWS

Backwards Compatibility May Come To Xbox One Via The Cloud

Posted on Thursday, September 5 @ 05:28:00 Eastern by Alex_Osborn



As of right now, neither Xbox One nor PlayStation 4 will be backwards compatible in any form whatsoever. While Sony promises to remedy this in the future with the power of Gaikai, we haven't yet heard of a similar measure being looked into by Microsoft... until now.

According to senior director Albert Penello, the next-gen gaming box from the Big M could very well support older titles through its Azure cloud servers sometime in the future. When asked about the possibility of a Gaikai equivalent on Xbox One, Penello told Gamespot:

Yeah, absolutely. That's one of the things that makes [the cloud] at the same time both totally interesting and hard to describe to people. Because what the cloud can do is sort of hard to pin. When you say to the customer, we want the box to be connected, we want developers to know that the cloud is there. We’re really not trying to make up some phony thing.

But there are so many things that the servers can do. Using our Azure cloud servers, sometimes it’s things like voice processing. It could be more complicated things like rendering full games like a Gaikai and delivering it to the box. We just have to figure out how, over time, how much does that cost to deliver, how good is the experience.

I'm sure no one would argue that the option to have the entire Xbox 360 catalog at your fingertips would be a bad thing. It will certainly be interesting to see how both Sony and Microsoft handle the digital-heavy cloud-based future as we move into the next generation of gaming.

Sound off in the comments below, letting us know whether or not you think Microsoft will be able to pull this off down the road. Is it something that is even all that important to you in the first place?

[Gamespot, via IGN]



More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution