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Best Action/Adventure Game 2012
Posted on Monday, December 17 @ 08:00:11 Eastern by Nicholas Tan

Dishonored - Best Action/Adventure Game 2012
Platform(s): PS3, Xbox 360, PC
Publisher: Bethesda
Developer: Arkane Studios
Ever so close to the prestige of the Game of the Year, the Best Action/Adventure category has been just as contentious. Three of the five nominees are GotY contenders, and any one of the five can be easily given the award. But this is GameRevolution and we're not fond of ties or the word "co-winner."
So why Dishonored? Well, going one by one, Mass Effect 3 is better suited for the Best RPG category (though it rightly deserves to be in this category too), Dragon's Dogma is a great new IP for Capcom but has multiple graphical and writing issues, and Sleeping Dogs recreates the spirit of Hong Kong well but doesn't quite give enough depth to its characters. If we start comparing Dishonored to Assassin's Creed III, Dishonored yields more interesting choices for assassination, has a comprehensive stealth system, and employs a morality system based on combat actions and player choice.
And out of all the new IPs nominated in the category, Dishonored's world is the most original, with a memorable cast of characters, a painterly environment, and a pseudo-London Orwellian world. Arkane Studios is uncertain as to whether the game deserves a sequel. Luckily, Bethesda came to same conclusion as I did: It most certainly does.
Runners Up:
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Mass Effect 3
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Sleeping Dogs
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Assassin's Creed III
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Dragon's Dogma
Click here to see the rest of GameRevolution's Best of 2012 Awards.
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Alex_Osborn
Joined: Jan 2012
Kassen
Joined: Aug 2012
Alex_Osborn
Joined: Jan 2012
sandineyes
Joined: May 2008
Far worse though is a baffling world design issue. Whale oil powered disintegrating weapons with advanced IFF features aside, how is it that Dunwall is a city where most buildings have running water, and yet no one has managed to improve upon the concept of the chamber pot?!
danielrbischoff
Joined: Nov 2009
shandog137
Joined: Mar 2007
danielrbischoff
Joined: Nov 2009
tinymhg
Joined: Jun 2011
Ivory_Soul
Joined: Nov 2005
inferno003
Joined: Jul 2012
while average sequels of existing franchises rake in millions...
IMO too many gamers seem scared to try something different...
ill be playing dishonored sometime after christmas...
danielrbischoff
Joined: Nov 2009
inferno003
Joined: Jul 2012
cheesegod99
Joined: Jun 2007
sliverstorm
Joined: Jun 2007
I've noticed a commonality among critiques of Dishonored: they're all wrong. I'm pretty sure God sent this game to the Israelites while they were wandering through the desert.
Okay, real commonality: The game is 'half-done' or 'too short' or 'not quite finished'. I think Dishonored is just a different experience than most AAA single player titles. The latter are designed to be completed as a continuous campaign, with literally hundreds of side-quests and collectibles and cut-scenes to decompress the main narrative.
By comparison, Dishonored is compact: the game is much shorter, but there is no throwaway game play or hours of tutorial missions. The setting and characters are ambient instead of exposited. Levels are discreet and can't be revisited. The experience system requires no grinding and rewards ends instead of means. Everything about the game is designed for multiple playthroughs to give I'm out of text.
danielrbischoff
Joined: Nov 2009