PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
Ever so close to the prestige of the Game of the Year, the Best Action/Adventure category has been just as contentious. Three of the five nominees are GotY contenders, and any one of the five can be easily given the award. But this is GameRevolution and we're not fond of ties or the word "co-winner."
So why Dishonored? Well, going one by one, Mass Effect 3 is better suited for the Best RPG category (though it rightly deserves to be in this category too), Dragon's Dogma is a great new IP for Capcom but has multiple graphical and writing issues, and Sleeping Dogs recreates the spirit of Hong Kong well but doesn't quite give enough depth to its characters. If we start comparing Dishonored to Assassin's Creed III, Dishonored yields more interesting choices for assassination, has a comprehensive stealth system, and employs a morality system based on combat actions and player choice.
And out of all the new IPs nominated in the category, Dishonored's world is the most original, with a memorable cast of characters, a painterly environment, and a pseudo-London Orwellian world. Arkane Studios is uncertain as to whether the game deserves a sequel. Luckily, Bethesda came to same conclusion as I did: It most certainly does.