More Reviews
REVIEWS Ace Combat Assault Horizon Legac Review
The "Plus" doesn't always mean better.

Pokemon Shuffle Review
Not quite a Pokémon title, not quite Bejeweled, but it is free, and it's not as bad as you might think.
More Previews
PREVIEWS Supernova Preview
Namco Bandai's new MOBA aims to establish itself with its sci-fi setting and RTS elements, adding increased layers of depth and customization to the genre.
Release Dates
NEW RELEASES Resident Evil Revelations 2
Release date: Out Now

Dragon Ball XenoVerse
Release date: Out Now

Tokyo Twilight Ghost Hunters
Release date: 03/10/15

BLADESTORM: Nightmare (working title)
Release date: 03/17/15


LATEST FEATURES Shadow of Mordor's Final DLC Features "A Really Epic Battle" Between Sauron and Celebrimbor
We interview Director of Design Michael de Plater on the conclusion of Middle-Earth: Shadow of Mordor.

Top 10 Defective Yet Lucrative Amiibo
Maybe someone would want to play with a Charlie-In-A-Box after all.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

GAMING NEWS

Best Developer 2013

Posted on Tuesday, December 17 @ 13:53:02 Eastern by


Naughty Dog – Best Developer 2013

No other experience felt as refined, polished, or purposeful in 2013 as The Last of Us and it’s a testament to the caliber of work Naughty Dog can do with support from Sony. Sure, the studio behind Crash Bandicoot, Jak and Daxter, and Uncharted have clearly established a AAA-sized niche in highly cinematic, story-driven experiences, but The Last of Us still felt like it stepped out of the shadow cast by the studio’s biggest franchises.

The Last of Us pushed for more interactivity, with some sequences forcing Naughty Dog to abandon its tried-and-true motion capture cinematics for interactivity, for meaningfully playable, less-than-scripted sequences. Without spoiling anything, I’m not sure any other studio could have presented the final sequence in The Last of Us in quite the same way, but Joel and Ellie’s final hours meant more to us just for the control we had over necessary violence and lingering questions.

Runners Up:
  • Nintendo
  • Irrational Games
  • Rockstar North
  • Capcom
View all of our Best of 2013 Award Winners here>>
Tags:   Best of GR
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution