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GAMING NEWS

Bethesda Hesitant To Develop For Wii U, Satisfied With Current Hardware

Posted on Friday, September 7 @ 08:53:05 Eastern by Alex_Osborn


Nintendo fans hoping that Skyrim or possibly the next Fallout title will come to the Wii U stand a good chance of ending up disappointed, as Bethesda has made it clear that they currently have no interest in developing for the platform.

In the latest issue of MCV (via Videogamer) Pete Hines, the VP of PR and marketing at Bethesda explained that at this point in time, they don't believe Nintendo's upcoming hardware will be a good fit for the games that they make. “So far the Wii hasn’t fitted into that. Whether Wii U does down the road is TBD,” he said. “I don’t think the current generation of consoles are holding us back. There is still plenty that we are able to do visually, technically and from a story-telling standpoint. And there’s this huge built-in audience now.”

Hines went on to also point out the risks involved in developing for brand-new hardware, saying that jumping on board the Wii U bandwagon this early in the game may not be a wise move for the studio. “The developers are trying to hit a moving technical target, because the platforms are being built. A new console doesn’t just show up a year before launch and is exactly what it will be when it comes out. It moves and iterates along the way. And introducing something like that to games that are in development is always a bit tricky. And that is obviously an element of risk.”

Of course there's always that other deterring factor of a super limited install base, which Hines also points out.  “The second point is that your install base always starts at zero. Then it comes out and suddenly a certain number of people buy it but it won’t be the same number as the current gen. So you have divided your audience.”

At this point Bethesda clearly has enough on their plate just trying to get Dawnguard to run on the PS3. Right now, I don't think they can handle developing for a tablet-based console. 
Tags:   Bethesda, Wii U


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Comments
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Sep 7th, 2012 at 9:26 am
    It doesn't seem like Nintendo would have made the wii u as unique as they did if they didn't expect developers to balk at the idea of making games for it so I'm sure they won't really care about this.
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: Sep 7th, 2012 at 9:27 am
    Yea I don't think Nintendo cares too much. They did the same thing with the Wii.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Sep 7th, 2012 at 10:42 am
    But look at the Wii, it has the most shovelware on any platform right now. Everyone I know who has a Wii either gave it to kids or it is stored away somewhere collecting dust. There aren't that many good games on the system.
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Sep 7th, 2012 at 12:15 pm
    And yet it sold better than the ps3 and the Xbox so what does Nintendo care...
  • pennpsu
    pennpsu

    Joined: Sep 2010
    Posted: Sep 7th, 2012 at 1:35 pm
    Nintendo better start caring. Everyone thinks that because the Wii sold so many units, Nintendo somehow has the secret console formula. The only reason for the Wii's huge sales numbers were casual gamers, or more precisely, people who have never owned a console and bought a Wii because of the novelty. Well, those people don't play their Wii now, they haven't bought any software in over 3 years, and they sure as hell aren't going the buy a Wii U if their Wii is buried under some shoes in a closet. At the start of this cycle, Everyone thought PS3 would carry the day hands down after PS2's dominance, and those same people thought that the Wii was dead in the water (this person included). I guess what I am trying to say is: a huge number of people who bought a Wii will not be back in the market this cycle (parents, grandparents, aunts and uncles), so unless Nintendo can attract more core gamers and developers like Bethesda, expect another 'Cube.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Sep 7th, 2012 at 7:02 pm
    I know the kind of people you're talking about; the kind who never "owned" a console before the Wii. They are the aging parents of my friends. They WILL buy something like the Wii U assuming it is gimmicky enough to warrant a few hundred bucks (look at wealth distribution in America, 50+ have it to spare) just like they did with the Wii. 20 somethings like myself? Probably not going to buy a gimmick box when we can barely pay for necessities. My friends' retired parents? Definitely will get something like this for tailgating and karaoke night because they're the folks with disposable income and its most likely going to be the cheapest (and will use their old WiiMotes).

    I hate that gaming has come to this, but it is obvious that price points are more important than ever when you look at the massive sales of .99 mobile games.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Sep 7th, 2012 at 1:42 pm
    Lol poor PS3 fans.
  • pennpsu
    pennpsu

    Joined: Sep 2010
    Posted: Sep 7th, 2012 at 3:08 pm
    Kinda partial to XBOX actually
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Sep 7th, 2012 at 4:05 pm
    If they were willing to commit to a radical overhaul of the file-access and data usage systems in Gamebryo/Creation, not only could the root out the most significant and disruptive bugs and performance issues, they could fix problems attending to file sizes. In any play through of Fallout 3, New Vegas or Skyrim the game's save file grows over time as the player goes into more places and does more stuff. The PS3 using a divided memory pool ensures there are no efficient workarounds to this problem. the way the system uses information in the save files' bit field has to be redone to fix it, and that would be a rather intensive process. On his Formspring page JE Sawyer speculated that fixing everything wrong with the technology would have pushed the release of New Vegas back to mid-2011 at the earliest.

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