More Reviews
REVIEWS Resident Evil Revelations 2 -- E Review
In this second chapter we see the "survival" part of "survival horror" come charging into the forefront.

Screamride Review
If you've been wanting a game that makes you scream “WHOO!”, Screamride has just the ticket.
More Previews
PREVIEWS Inside My Radio Preview
It's the kind of rhythm game you wish Harmonix would make.
Release Dates
NEW RELEASES Screamride
Release date: Out Now

Helldivers
Release date: Out Now

BLADESTORM: Nightmare (working title)
Release date: 03/17/15

Stealth Inc 2: A Game of Clones
Release date: 04/01/15


LATEST FEATURES PAX East 2015 Panel Guide
The Boston-based convention begins later this week, and along with it a whole bunch of interesting panels to check out.

"PlayStation Looks on Top Right Now" Over Xbox for Indie Games
And the war for indie exclusives between Sony and Microsoft continues...

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

GAMING NEWS

BioShock Infinite Character "Highly Altered" In Response To Feedback

Posted on Monday, January 21 @ 09:04:32 Eastern by Alex_Osborn

BioShock Infinite contains some heavy religious themes, and after going over feedback and discussing some things with his team, creative director Ken Levine came to the conclusion that it would be best to change one of the game's characters.

In an interview with Official PlayStation Magazine, Levine explained the change, saying:
I had some very valuable conversations. One of the characters in the game was highly altered based upon some very interesting conversations I had with people on the team who came from a very religious background, and I was able to understand they were kind of upset about something.

What I said to them was, ‘I’m not going to change anything to get your approval, but I think I understand what you’re saying and I think I can do something that’s going to make the story better, based on what you said. 

So I did that, and I’m grateful for them bringing in their perspective. The last thing I wanted to do was change something because it offends somebody, but the thing they pointed out was making it a lesser story.

Levine has made it clear that he isn't afraid of offending people, so long as it serves a purpose in delivering upon his artistic vision. The reason he made this change was not to appeal to those who may be offended but to preserve the story he wants to tell. 

“I think people first saw it and thought it was a game about the tea party in America, then they saw it as a game about the labourer movement. Now people are going to think it’s a game about religion,” he added. “It’s about patriotism, it’s about all those things but I think we keep larger meanings a little closer to our vest.”

[Via]
Related Games:   BioShock Infinite
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution