More Reviews
REVIEWS Dark Souls II: Crown of the Sunk Review
I was confident in my Dark Souls abilities. Then From Software released new Dark Souls II DLC.

The Swapper Review
One of 2013's best indie games swaps its way to Sony platforms.
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14

Madden NFL 15
Release date: 08/26/14


LATEST FEATURES Interview: Forging the Rings of Power in Middle Earth: Shadow of Mordor
Tolkien fans may now either squeal with glee at getting to play interactive fanfiction... or condemn it to the watery grave of Numenor.

How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Call of Duty will never be the same
By oneshotstop
Posted on 07/28/14
       We've all been there. Everyone remembers that mission. You and your partner are climbing up the mountains in the snow, striving to pull some slick clandestine operation about getting some intel on a bad guy, or something similar (because let's face...

GAMING NEWS

BioShock Infinite Character "Highly Altered" In Response To Feedback

Posted on Monday, January 21 @ 09:04:32 Eastern by Alex_Osborn

BioShock Infinite contains some heavy religious themes, and after going over feedback and discussing some things with his team, creative director Ken Levine came to the conclusion that it would be best to change one of the game's characters.

In an interview with Official PlayStation Magazine, Levine explained the change, saying:
I had some very valuable conversations. One of the characters in the game was highly altered based upon some very interesting conversations I had with people on the team who came from a very religious background, and I was able to understand they were kind of upset about something.

What I said to them was, ‘I’m not going to change anything to get your approval, but I think I understand what you’re saying and I think I can do something that’s going to make the story better, based on what you said. 

So I did that, and I’m grateful for them bringing in their perspective. The last thing I wanted to do was change something because it offends somebody, but the thing they pointed out was making it a lesser story.

Levine has made it clear that he isn't afraid of offending people, so long as it serves a purpose in delivering upon his artistic vision. The reason he made this change was not to appeal to those who may be offended but to preserve the story he wants to tell. 

“I think people first saw it and thought it was a game about the tea party in America, then they saw it as a game about the labourer movement. Now people are going to think it’s a game about religion,” he added. “It’s about patriotism, it’s about all those things but I think we keep larger meanings a little closer to our vest.”

[Via]
Related Games:   BioShock Infinite


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution