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GAMING NEWS

BioShock Infinite Will Have a 1999 Difficulty Level

Posted on Thursday, January 19 @ 08:59:53 Eastern by Keri_Honea


Apparently people miss the hard as shit difficulties from games past. You know, the games like Contra, that were so incredibly hard I don't know a soul who has beaten the game without using the Konami Code. If you're too young to remember Contra, then think of early SNES or N64 games. If you're too young for that, I hate you, and Irrational Games is about to pop your gaming bubble of safety.

BioShock Infinite is going to include a "1999 Mode", which will do more than adjust the amount of damage you can dish out and take. Creative director Ken Levine called himself an old school gamer in the announcement, and explained that he wanted to take these gamers into account when they play the newest BioShock.

So, for all of you who miss dying by getting bumped by an enemy, here is what you can expect out of this old school 1999 Mode:
  • specific features that have not yet been named that will not exist in the normal BioShock Infinite difficulties;
  • "demading weapon, power, and health management;" and
  • a traditional "Game Over" screen if the player doesn't have the resources to respawn.
I'm more of a story gamer, so I don't miss those days of yore. Therefore, I will not be sampling this balls-hard mode as I don't miss throwing my controller. There's a reason why I haven't tried Demon's Souls or Dark Souls. But enough of me; are you looking forward to getting punished old school?

[Source]
Related Games:   BioShock Infinite


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Comments
  • Sjvan0
    Sjvan0

    Joined: Jun 2006
    Posted: Jan 19th, 2012 at 10:10 am
    (FYI, 1999 is the year System Shock 2 came out.)
  • Diabolus
    Diabolus

    Joined: Nov 2008
    Posted: Jan 19th, 2012 at 10:15 am
    But games weren't that hard in 1999...they just had terrible controls and sh*tty cameras.
  • Keri_Honea
    Keri_Honea

    Joined: Dec 2011
    Posted: Jan 19th, 2012 at 10:38 am
    Personally, I would have called it a 1989 mode and made it NES-game hard. My two cents that I should have included in my post.
  • Sjvan0
    Sjvan0

    Joined: Jun 2006
    Posted: Jan 19th, 2012 at 11:29 am
    ...but then it wouldn't have anything to do with the "-Shock" series. 1999 is significant because that's when the spiritual predecessor of the BioShock games came out, and this is saying "Hey, remember how hardcore System Shock 2 was, with its no-pause inventory screen and the way you were always running out of ammo, nanites, psy- and health-stims? Well this mode will make you feel like you're playing that." It's like how they named the most difficult setting in DX:HR "Give me Deus Ex".
  • Sjvan0
    Sjvan0

    Joined: Jun 2006
    Posted: Jan 19th, 2012 at 12:41 pm
    Also, after finding a link that actually works ( irrationalgames.com/insider/announcing-1999-mode/ ) (the current one you name as source just says "This content is currently not available." for me), I'm amazed you didn't mention things like health being apparently "set to an entirely different baseline" (presumably needing health kits instead of health regen), and that weapons need skills to use them, meaning that rather than just enemies having more health or what have you, it'll drastically change the way the game is played.
  • cyberjim2000
    cyberjim2000

    Joined: Feb 2010
    Posted: Jan 19th, 2012 at 11:36 am
    So this mean that they'll have guns that degrades over time and jam on you at the worst possible moment? That's cool, I'm a wench guy anyways. DASH AND SMASH!
  • spartan317
    spartan317

    Joined: Dec 2005
    Posted: Jan 19th, 2012 at 4:02 pm
    Nice typo Ike Turner...
  • Chunibrow
    Chunibrow

    Joined: Mar 2010
    Posted: Jan 19th, 2012 at 5:32 pm
    I'm also a wench guy lets be friends
  • cyberjim2000
    cyberjim2000

    Joined: Feb 2010
    Posted: Jan 20th, 2012 at 11:33 am
    What? You guys don't like wenches?
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Jan 21st, 2012 at 11:35 am
    When your gun fails you, use a wench. Tell her you respect her and youll call her later but like a certain long promised cake, we both know its a lie.

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