BioShock Infinite Will Have a 1999 Difficulty Level
Posted on Thursday, January 19 @ 08:59:53 Eastern by Keri_Honea
Apparently people miss the hard as shit difficulties from games past. You know, the games like Contra, that were so incredibly hard I don't know a soul who has beaten the game without using the Konami Code. If you're too young to remember Contra, then think of early SNES or N64 games. If you're too young for that, I hate you, and Irrational Games is about to pop your gaming bubble of safety.
BioShock Infinite is going to include a "1999 Mode", which will do more than adjust the amount of damage you can dish out and take. Creative director Ken Levine called himself an old school gamer in the announcement, and explained that he wanted to take these gamers into account when they play the newest BioShock.
So, for all of you who miss dying by getting bumped by an enemy, here is what you can expect out of this old school 1999 Mode:
comments powered by Disqus
|More On GameRevolution|