More Reviews
REVIEWS GRiD 2 Review
Grid 2 surprised me. I was going through the motions, getting used to the cars and their handling, when suddenly something happened. I started having fun.

State of Decay Review
Undead Lab's zombie-infested action title has finally hit XBLA. Is it worth a few of your precious Microsoft Points, or should you whack it over the head with a two-by-four and continue on your merry way?
More Previews
PREVIEWS Dead or Alive 5 Ultimate Preview
Everyone's favorite business model comes to the fighting genre.
Release Dates
NEW RELEASES Deadpool
Release date: 06/25/13

Dynasty Warriors 8
Release date: 07/16/13

Turbo: Super Stunt Squad
Release date: 07/16/13

Mamorukun Curse
Release date: 07/16/13


LATEST FEATURES Software Without GamePad Purpose Drives Nintendo's Disappointing E3
If Nintendo can't develop games made especially for the Wii U GamePad, then no one will be able to.

Xbox One Controller Hands-On
The more time I spend with the Xbox One's controller, the more subtle yet meaningful improvements reveal themselves.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Starling
E3: PC or rather about the lack of it
By Starling
Posted on 06/15/13
E3 2013 has been very silent for me. There's tons of media, but most of it buzzes past my ears without them catching the important keyword that my ears are fine tuned to receive: "PC" or "Personal Computer". Microsoft, Sony, EA and Ubisoft have all shown their cards...

GAMING NEWS

Bioshock Infinite's Skyway Gameplay Looks Frantic

Posted on Sunday, March 13 @ 14:33:04 Eastern by
This video was captured at PAX East this weekend. As absurd as it looks, there's a method to the madness. All of those skyways intersecting around the map look like they'll be amazing fun to play around with. Bioshock was a slower shooter than most, but Infinite's method of transport will do something to speed that up.

Related Games:   BioShock Infinite
Tags:   2K Games, pax


More from the Game Revolution Network




Comments
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Mar 13th, 2011 at 4:27 pm
    seems terribly repetitive
  • MrrClean
    MrrClean

    Joined: Aug 2010
    Posted: Mar 14th, 2011 at 1:04 pm
    Dude, multiplayer in a typical FPS is always repetitive... Shoot... Get killed... Respawn... Die... Respawn,, Kill someone... Die...

    I think that **** will make for some nutbar gaming. :D

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution