More Reviews
REVIEWS Boo Bunny Plague Review
If you think you can enjoy the definition of budget game design, this one might make you laugh.

Minimum Review
With so many shooters crowding the marketplace, it’s refreshing to see Minimum take the low-fi route through Steam Early Access.
More Previews
PREVIEWS Halo: The Master Chief Collectio Preview
Microsoft and 343 Industries want to bring the entire Halo saga to Xbox One and this collection does exactly that with new graphics for Halo 2.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Sunset Overdrive Co-op Is a Thrill Ride and a Half: TGS Multiplayer Hands-On
I play a co-op round of Sunset Overdrive with seven other people at the Tokyo Game Show.

Ori and the Blind Forest is Enchanting as Hell If Hell Were Magical as Shit [TGS Hands-On]
I want to protect her. It. Him. That. That thing. Ori.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137 Background: I own and have completed every entry in the Ninja Storm series, so there is inherent bias but luckily this isn’t a review. These are just my thoughts on a fun series I chose to pick up after my Dragon Ball Z Budokai days. I am also only about 3 episodes behind in the...

GAMING NEWS

BioWare Co-Founder Discusses Surviving The "EA Bear Hug"

Posted on Tuesday, January 29 @ 08:46:31 Eastern by Alex_Osborn


BioWare co-founder Greg Zeschuk, who parted ways with the studio not too long ago, has shed a bit of light on what it was like to work under the thumb of mega-publisher Electronic Arts.

"I think one of the reasons that we survived and succeeded within EA was that our company was mature enough and there was enough good people throughout to handle the EA bear hug—something that is well meaning but vigorous," Zeschuk told Polygon. "We needed to be strong to survive that and I think we did and you evolve from that as well."

When asked if negative fan reaction to Mass Effect 3 played a part in his retirement from the games industry, Zeschuk explained:

Everything's a factor. There's nothing that's not a factor, but there's no single one thing. I think the best way I can describe is: Do the same thing for twenty years and it's very, very intense. It's very high pressure. It's very high stress. It's challenging. It's sometimes rewarding and sometimes it's not. And you just get tired of it after awhile. That is probably the easiest way to for me to describe it. Sometimes you just need to change things.

One of the few things I find kind of funny is the responses of the fans, because they sort of respond that they are kind of mad at us for leaving because they think we owe them more games. You know it's sad I wish I could deliver on that, but I don't think I would be as good as I was in that space historically. Like I said, the fire wasn't there.

It's sad to see such a brilliant mind lose interest in the industry, but it's easy to understand how someone like Zeschuk could come to a place like this. After having to work with EA for several years and then dealing with all that ME3 fan backlash can't be fun, and would certainly squash any passion anyone might have left.

Related Games:   Mass Effect 3, Mass Effect 3
Tags:   BioWare, EA
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution