GAMING NEWSBioWare Co-Founder Discusses Surviving The "EA Bear Hug"Posted on Tuesday, January 29 @ 08:46:31 Eastern by Alex_Osborn
![]() BioWare co-founder Greg Zeschuk, who parted ways with the studio not too long ago, has shed a bit of light on what it was like to work under the thumb of mega-publisher Electronic Arts. "I think one of the reasons that we survived and succeeded within EA was that our company was mature enough and there was enough good people throughout to handle the EA bear hug—something that is well meaning but vigorous," Zeschuk told Polygon. "We needed to be strong to survive that and I think we did and you evolve from that as well." When asked if negative fan reaction to Mass Effect 3 played a part in his retirement from the games industry, Zeschuk explained:
It's sad to see such a brilliant mind lose interest in the industry, but it's easy to understand how someone like Zeschuk could come to a place like this. After having to work with EA for several years and then dealing with all that ME3 fan backlash can't be fun, and would certainly squash any passion anyone might have left. More from the Game Revolution Network Comments
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Jobin_Wendy
Joined: Mar 2012
SolidSevchinko78
Joined: Jun 2012
Lien
Joined: Feb 2008
I certainly do not want to work designing a game to then see myself accused of being the scape goat by an angry mob.
On behalf of the gaming community, I want to apologize Greg Zeschuk for any traumatizing stress he endure at the mass effect 3 fan backlash. We are all not like this.
Jobin_Wendy
Joined: Mar 2012
MootCoffee
Joined: Jan 2007
This guy just sounds burned out. I don't feel much sympathy for him because he held a big-buck position at a big-buck company making games for an incarnation-of-Satan-publisher. The stress and strife are apart of that deal. I'm actually happy for him. Sometimes the best thing is for somebody to realize that they're not in a situation conducive to their happiness.
Lien
Joined: Feb 2008
No, this isn't a good time to be in the game industry. All this back lash proves is that designers cannot succeed with their own ideas anymore, they must please the masses. We are now entering in a largely vocal and rude err... sorry i mean fan led based industry. If someone wants to work on a franchise he holds dear in the image he sees fit, he cannot experiment and he must make sacrifices to innovative ideas. Or else, the masses will roar, they will petition to fire his bestest friends he knew before his work and they will force him to read thousands of essays that contradict each other. Change = bad apparently
And the sad thing in the end, these designers, creators, anyone in the industry actually, will never understand why they are receiving this hate... and will retire with their dreams buried for good. How is this good for gaming again?
SolidSevchinko78
Joined: Jun 2012
Sourdeez
Joined: Feb 2012
As for Greg getting out of the industry i think its a good thing. People will not longer expect his kind of work out of bio ware anymore and will expect the kind of EA consumed dev produced product. Best of luck and wishes to Greg and his partner.
Sourdeez
Joined: Feb 2012
darkvictory
Joined: Apr 2011
pennpsu
Joined: Sep 2010
moretokes
Joined: Apr 2011
tearatherflesh
Joined: Dec 2012
Lok-Nar
Joined: Feb 2012