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FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

BioWare: Don't Blame EA for Our Games

Posted on Thursday, October 6 @ 13:13:47 Eastern by


In an interview with Eurogamer, BioWare co-founders Dr. Ray Muzyka and Dr. Greg Zeschuk says that the idea that EA tells them what to do "is not actually remotely true":

...we are EA, we're BioWare - we're both, and we still have huge autonomy in terms of what we do.

We're not not being forced to do anything or told to do anything. We make the decision. We take input.

At the end of the day, we're responsible for the quality of the content and games we release, and we're committed to try and always take feedback really seriously from our fans and be humble about how we take it - use it to make the next games better.

So if you didn't like the spawning enemies in Dragon Age 2 or the cover-based shooting in Mass Effect 2, you have your totally new target now.

[Source]
[Image Credit: Bakageta-Koto on DeviantArt]
Related Games:   Dragon Age 2, Mass Effect 2
Tags:   BioWare, EA


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