More Reviews
REVIEWS Klang Review
Less of a symphony, more of a cacophony.

Sonic Boom: Fire & Ice Review
It's not quite back to what was great yet, but there's a spark still here.
More Previews
PREVIEWS Let It Die Preview
Seems like Suda51 saw Frozen, played Dark Souls, and then got the lyrics mixed up.
Release Dates
NEW RELEASES FIFA 17
Release date: Out Now

Shu
Release date: 10/04/16

WWE 2K17
Release date: 10/11/16

Skylanders Imaginators
Release date: 10/16/16


LATEST FEATURES Rebellion Reimagines Classic Battlezone With Strong Focus on VR
Old-school tank action with VR graphics.

Sniper Elite 4 Is Worth Having in Your Sights
It’s an unforgiving, pure-stealth experience full of pulpy Nazi-killing thrills, something the gaming landscape desperately needs more of.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Welcome Back to the West
By oneshotstop
Posted on 08/01/16
The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

GAMING NEWS

Blizzard Admits That Diablo III's End-Game "Is Just Not Enough"

Posted on Thursday, July 5 @ 16:04:04 PST by


We know that Diablo III has had its problems with servers and game-breaking bugs, and most recently, players have been less than thrilled with the end-game, particularly fans who have unlocked Inferno difficulty. But let Blizzard's Community Manager Bashiok acknowledge those complaints himself in Diablo III's official forums:
We recognize that the item hunt is just not enough for a long-term sustainable end-game. There are still tons of people playing every day and week, and playing a lot, but eventually they're going to run out of stuff to do (if they haven't already). Killing enemies and finding items is a lot of fun, and we think we have a lot of the systems surrounding that right, or at least on the right path with a few corrections and tweaks.

But honestly Diablo III is not World of Warcraft. We aren't going to be able to pump out tons of new systems and content every couple months. There needs to be something else that keeps people engaged, and we know it's not there right now.


Luckily, the addition of PvP arenas will be coming soon, though that's not their first priority at the moment:
We're working toward 1.0.4, which we're really trying to pack with as many fixes and changes we can to help you guys out (and we'll have a bunch of articles posted with all the details as we get closer), and we're of course working on 1.1 with PvP arenas. I think both those patches will do a lot to give people things to do, and get them excited about playing, but they're not going to be a real end-game solution, at least not what we would expect out of a proper end-game. We have some ideas for progression systems, but honestly it's a huge feature if we want to try to do it right, and not something we could envision being possible until well after 1.1 which it itself still a ways out.
How would you boost Diablo III's end-game?
Related Games:   Diablo III
Tags:   Diablo III, Blizzard, PC
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.



comments powered by Disqus

More On GameRevolution