GAMING NEWSBlizzard CCO Responds To Joy Over Jay Wilson Leaving Diablo 3 TeamPosted on Sunday, January 20 @ 11:29:20 Eastern by Jonathan_Leack
![]() Two days ago Diablo 3's game director, Jay Wilson, left the team after a tumultuous year. Although the game was successful both critically and commercially, its fanbase has been in upheaval over its fundamental design flaws, and who better to blame than the man in charge of its direction. Following the announcement that Wilson has moved to a different team at Blizzard, a high volume of Diablo fans saw it as an opportunity to share their joy with others on the internet, especially on the official Diablo 3 forum. Chief Creative Officer Rob Pardo has been taken back by the cruel posts—some of which have been deleted—, and replied with the following:
As much flak as Wilson has taken for Diablo 3's shortcomings, it was his reaction to criticism from David Brevik that has painted him as a bright, red target. No amount of apologizing or other team members sticking up for him can rectify saying "f**k that loser" to another developer, let alone the original Diablo creator.
At this point Diablo 3 is completely designed around its RMAH, and even after eight months of patches the game still lacks the charm that made you want to keep playing its predecessors for months on end. Its PvP system is almost ready to be released after months of delay, and that might be enough to bring back a few vetarans. However, it'll take a well-executed expansion to bring back any sizeable quantity of its lost customer base. Meanwhile, Blizzard is scratching tooth and nail to deliver a game that can relive the success of its glory days with Warcraft 3, World of Warcraft, and StarCraft; games that set huge precedent in the gaming market. Maybe Project Blackstone/Titan will do the trick. More from the Game Revolution Network Comments
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tinymhg
Joined: Jun 2011
Sourdeez
Joined: Feb 2012
Lien
Joined: Feb 2008
Back on topic, i'm kinda sad to see Jay leave the diablo team. He was a cool community guy on the forums (though his "F*** that loser" comment was out of hand i admit) and I'll miss his ghostly eyes.
Jonathan_Leack
Joined: Jan 2012
213EDD
Joined: Sep 2007
omnimodis78
Joined: Jul 2012
Ivory_Soul
Joined: Nov 2005
drathbone
Joined: May 2011
Zajix
Joined: Nov 2012
Jonathan_Leack
Joined: Jan 2012
Lien
Joined: Feb 2008
elmoreoocyte
Joined: Apr 2012
Ivory_Soul
Joined: Nov 2005
Lien
Joined: Feb 2008
Also, just checked, clocked at 280 hours. I do have two max class though.
Lien
Joined: Feb 2008
Still no edit button, GR?
sliverstorm
Joined: Jun 2007
I find that the vast majority of D3 critiques end up being a list of differences rather than an explanation of why those differences make for a better/worse game. What ultimately made D2 great was the continued dedication of the development team. We're seeing that with D3, and every update brings an improved game.
Something to think about: If you put less lifetime hours into D3 than into D2, does that make D3 a worse game?
Ranim
Joined: Nov 2005
Jobin_Wendy
Joined: Mar 2012
crazydanO5
Joined: Feb 2012
LinksOcarina
Joined: Nov 2005
oblivion437
Joined: Nov 2006
LinksOcarina
Joined: Nov 2005
oblivion437
Joined: Nov 2006
LinksOcarina
Joined: Nov 2005
intoTheRain
Joined: Jul 2006
He's a human being who got upset because another immature child in Brevik who put out one of the crappiest games of all time and still thinks hes hot ****, completely ripped apart Jay as well as his entire team. Jay responded emotionally, and unprofessionally, but give the guy a break. Brevik called the entire team incompetent.
Put your heart and soul into something for 7 years and then have someone basically call your product and your team garbage and amateurish, and see if you don't take that a little bit personally.
oblivion437
Joined: Nov 2006
intoTheRain
Joined: Jul 2006
Brevik on his team "The abilities... and the talent ... dictated the kind of game we made"
That's attacking the team and the quality of the team. Has nothing to do with decision making, has everything to do with saying they lack talent and are an inferior team.
oblivion437
Joined: Nov 2006
2 - He isn't accusing them of lying down on the job. This game took eleven years to make. Obsidian and Irrational Games, for example, have made better games in eleven months. Fallout: New Vegas had ten months of full scale development after two months of pre-planning and one month of post-development QA. Granted, the game was a glitchy mess at launch. System Shock 2 had about 9 months of dev time total, including modifications to the Dark engine, asset creation, implementation, quality assurance, all of it. It was all done in about 9 months. It is still better than nearly every single first person shooter to come out since, including Bioshock.
3 - Diablo III is objectively inferior to II. I've not seen a serious rational argument to the opposite effect. It's so obvious it's painfully obvious. The game was made by a group of people who did not understand what made Diablo II special or appealing in the first place and did not understand how or why it had such a devoted fanbase, and now they're scratching their heads wondering why they didn't get repeat results.
NecroWolf
Joined: Oct 2005
oblivion437
Joined: Nov 2006
intoTheRain
Joined: Jul 2006
As unhappy as I am with the product, and the decisions that have been made, I still hope Jay Wilson finds success and happiness in whatever he moves to next.
Good luck Jay.
Klandathu
Joined: Apr 2008
213EDD
Joined: Sep 2007
MootCoffee
Joined: Jan 2007
damo_rox619
Joined: Jan 2007
NecroWolf
Joined: Oct 2005
damo_rox619
Joined: Jan 2007
NecroWolf
Joined: Oct 2005
Lien
Joined: Feb 2008
Meanwhile, we'll have the "Blizzard all-stars" game coming next year. A DOTA like strategy online game (with rumors that it might be free on launch) featuring blizzard lore heroes from all their games. Like thassadar and one of the lost vikking if the rumors are true.
opeth215
Joined: Mar 2011
Diablo 3, rated M for Mother approved! Complete with "I'll get you next time, Gadget!" villians and an end-all boss with slim, ladylike hips and no abilities to suggest he's the embodiment of Seven Evil. You tore my heart out, Blizzard. Cataclysm was a kick to the groin, sure... but D3 was a killing blow
Lien
Joined: Feb 2008
Rated M for Mother approved? You have to go through a freakin' TORTURE ROOM before you fight the last boss of chapter 1! and even without this in mind, I haven't seen that much guts jumping out of freakin' wild boars then the entire game of splaterhouse. And don't give me a criticism of diablo 3's plot while saying at the same time that diablo 2 was better. Remember what an awesome epic Diablo 2 was? no? it's ok cause it didn't really have a plot cept for "head there and kill the baddies". The only exception was the lord of destruction expansion pack which at least had betrayals and some plot twists here and there.
Your problems isn't you have too much of an expectation of Diablo 3, but more like Links said above: You blinded yourself too much with your love of D2.
opeth215
Joined: Mar 2011
D3 had a horrible, phoned-in plot, the writing was terrible, the voice acting was terrible... sure, fine, moving on. Oh wait! They designed the game to constantly throw that plot in your face with annoying and unnecessary cut scenes, and when I'm having plot thrown into my face I expect it to at least be bearable to read or listen to!
Yes, a torture room, bloated corpses, and many other by-the-book gruesome things I'm sure I couldn't notice a midst the multitude of rainbow-themed spells every character seemed to spam. And despite all the pretty graphics, the Butcher's room and Hell levels in D1 still had a darker feel than anything in D3