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GAMING NEWS

Blizzard CCO Responds To Joy Over Jay Wilson Leaving Diablo 3 Team

Posted on Sunday, January 20 @ 11:29:20 Eastern by Jonathan_Leack

Two days ago Diablo 3's game director, Jay Wilson, left the team after a tumultuous year. Although the game was successful both critically and commercially, its fanbase has been in upheaval over its fundamental design flaws, and who better to blame than the man in charge of its direction.

Following the announcement that Wilson has moved to a different team at Blizzard, a high volume of Diablo fans saw it as an opportunity to share their joy with others on the internet, especially on the official Diablo 3 forum. Chief Creative Officer Rob Pardo has been taken back by the cruel posts—some of which have been deleted—, and replied with the following:
This thread saddens me greatly. I know that the Battle.net forums have earned a reputation for rough justice, but I do not believe justice is being served by how people are speaking about Jay’s departure from Diablo III.
 
I am very proud of the Diablo franchise and what the team was able to accomplish with Diablo III. As a gamer I have enjoyed the game and played for many, many nights with friends and family. I’m not, however, going to use that as an excuse. The Diablo community deserves an even better game from Blizzard and we are committed to improving it. We have a talented team in place and have no intention of stopping work on Diablo III until it is the best game in the franchise.
 
I’m the only person in this thread who has actually worked with Jay. I hired Jay to head up the Diablo project and had the pleasure of getting to work with him, both in building the team and designing the game. He has great design instincts and has added so much to the franchise with his feel for visceral combat, boss battles, and an unparalleled knack for making it fun to smash bad guys. I’ve worked with many, many designers at Blizzard and Jay is one of the best. He has a great career at Blizzard ahead of him and I guarantee that you will enjoy Jay’s game designs in future Blizzard games. 
 
If you love Diablo as much as we do, then please continue to let us know how you feel we can improve the game. If you still feel the need to dish out blame, then I would prefer you direct it at me. I was the executive producer on the project; I hired Jay and I gave him advice and direction throughout the development process. I was ultimately responsible for the game we released and take full responsibility for the quality of the result.
As much flak as Wilson has taken for Diablo 3's shortcomings, it was his reaction to criticism from David Brevik that has painted him as a bright, red target. No amount of apologizing or other team members sticking up for him can rectify saying "f**k that loser" to another developer, let alone the original Diablo creator.

At this point Diablo 3 is completely designed around its RMAH, and even after eight months of patches the game still lacks the charm that made you want to keep playing its predecessors for months on end. Its PvP system is almost ready to be released after months of delay, and that might be enough to bring back a few vetarans. However, it'll take a well-executed expansion to bring back any sizeable quantity of its lost customer base.

Meanwhile, Blizzard is scratching tooth and nail to deliver a game that can relive the success of its glory days with Warcraft 3, World of Warcraft, and StarCraft; games that set huge precedent in the gaming market. Maybe Project Blackstone/Titan will do the trick.
Related Games:   Diablo III
Tags:   Diablo 3, Blizzard


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Comments
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Jan 20th, 2013 at 11:44 am
    Well, "f**k that loser" good riddance to bad rubbish.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Jan 20th, 2013 at 11:48 am
    Well **** that game anyways.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Jan 20th, 2013 at 11:59 am
    Here we go again. Another articles who will be jammed with "Diablo 3 sucks and you should feel bad for liking it" comments with one or two people who will point out it's not as bad as the masses think. Yes, i did enjoy Diablo 3 and I'll defend it not cause it's a great game, but because it doesn't deserve all the hates we keep hearing left and right.

    Back on topic, i'm kinda sad to see Jay leave the diablo team. He was a cool community guy on the forums (though his "F*** that loser" comment was out of hand i admit) and I'll miss his ghostly eyes.
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Jan 20th, 2013 at 12:39 pm
    I thought it was heavenly fun for the first week, and then it just became a bland, soulless experience.
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Jan 20th, 2013 at 1:36 pm
    I wouldn't say "first week" id say first max level
  • omnimodis78
    omnimodis78

    Joined: Jul 2012
    Posted: Jan 20th, 2013 at 12:02 pm
    Honest to God I found Diablo III to be boring and lame - and the micro (or not so micro) stuttering still going on (and it's well documented) should be very embarrassing to Blizzard. But of course, everything is our fault - our system's aren't good, our internet connection isn't good, our "vision" of the game wasn't right, our expectations were too high, the flaws we point out aren't even flaws, they are features - give me a break - this was a crappy game made by a bunch of untalented wannabes who think that WoW-like graphics and gameplay are the be all and end all way to go.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Jan 20th, 2013 at 1:30 pm
    Diablo III didn't have WoW style graphics, it did at first and the team spent another year redoing all the textures. It was fun at first, but got boring after a while. Honestly, I think if the game was released back in 2004-5 it would have been good. The whole dungeon crawler genre isn't what it used to be and has never evolved or change. I think people's expectations for the entire genre are too high these days. Play Torchlight II, you will have more fun.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Jan 20th, 2013 at 9:54 pm
    I dunno it still kinda looks like a zoomed out WoW to me. Even the armor styles are very similar.
  • Zajix
    Zajix

    Joined: Nov 2012
    Posted: Jan 20th, 2013 at 12:38 pm
    As much as I knew that Diablo 3 wasn't perfect... I still managed to log over 150+ hours
  • Jonathan_Leack
    Jonathan_Leack

    Joined: Jan 2012
    Posted: Jan 20th, 2013 at 12:40 pm
    130 hours here!
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Jan 20th, 2013 at 2:33 pm
    280 here! But silverstorm is beating all of us here.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Jan 20th, 2013 at 1:05 pm
    I don't even care enough to log in and see my time played. The game was fun in the beginning, primarily because I was playing with friends. I haven't logged back in since June for a reason.
  • Ivory_Soul
    Ivory_Soul

    Joined: Nov 2005
    Posted: Jan 20th, 2013 at 1:28 pm
    The game was disappointing, but like DmC, I'm tired of people saying, "God that game f^cking sucked! You should die for liking it!" It was fun at first, then I had a hard time finishing the story. I doubt I'll ever play it again. I'm having much more fun with Torchlight II.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Jan 20th, 2013 at 2:32 pm
    Quite frankly, i prefer if people acted more like you and just admitted the games was a disappointment for them then blame the entire blizz team for not catering their hype and dragging the entire game community with them.

    Also, just checked, clocked at 280 hours. I do have two max class though.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Jan 20th, 2013 at 2:36 pm
    Crap that 280 hours part was for silverstorm down here...

    Still no edit button, GR?
  • sliverstorm
    sliverstorm

    Joined: Jun 2007
    Posted: Jan 20th, 2013 at 1:41 pm
    350 here, and I still have 4 more classes I haven't touched.

    I find that the vast majority of D3 critiques end up being a list of differences rather than an explanation of why those differences make for a better/worse game. What ultimately made D2 great was the continued dedication of the development team. We're seeing that with D3, and every update brings an improved game.

    Something to think about: If you put less lifetime hours into D3 than into D2, does that make D3 a worse game?
  • Ranim
    Ranim

    Joined: Nov 2005
    Posted: Jan 20th, 2013 at 3:43 pm
    It wouldn't have been so bad if the auction house didn't exist, because it defeated the purpose of the game entirely. The story was a bastard child, I won't even get into it.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Jan 20th, 2013 at 4:06 pm
    I hated that ****ing game. It was stupid and pointless and sucked and wasn't as good as either of its predecessors and there were just so many things wrong with it that I never even bothered to pick it up and play it. Plus I don't have a PC that can run it. Mostly that last part.
  • crazydanO5
    crazydanO5

    Joined: Feb 2012
    Posted: Jan 20th, 2013 at 4:14 pm
    Diablo III is not a terrible game. I just don't see the point of playing it after you beat the story, because there is nothing else to look forward to. It's a beautiful game and can be a fun time with the right friends, but at the end of the day I don't see why anyone would want to beat it twice.
  • LinksOcarina
    LinksOcarina

    Joined: Nov 2005
    Posted: Jan 20th, 2013 at 4:15 pm
    Eh, all of the Diablo's sucked anyway. It takes the third one for people to figure that out I guess. Still, there is no need for fans to act uncivilized, that annoys me even more now a days.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Jan 23rd, 2013 at 5:43 am
    That's a rather unintuitive conclusion. Diablo III is lambasted for being too simple, too short, lacking an endgame and metagame, lacking features seen in previous installments, etc. Given that, at any given moment, more people are playing Diablo II than Diablo III, even though Diablo II is over ten years old and Diablo III sold millions of copies in under a week, it would seem the problem is that Diablo III is simply inferior in every way that counts (the writing was never great, but it stayed the Hell out of the player's way) compared with previous games. Diablo was a roguelike-like with simplified mechanics. Diablo II was more of the same. Diablo III stripped out the roguelike elements and went for a simple, stream-lined, feed-pipe style of delivery. The lesson in it is this: If you're going to shovel your game into your players' mouths, make sure the loads going in are of highest quality and free of overburden.
  • LinksOcarina
    LinksOcarina

    Joined: Nov 2005
    Posted: Jan 29th, 2013 at 6:03 am
    I don't rightly care, for me, the first game was terrible when I first played it back in 1997. It has little to do with simplicity (which is a good thing in most cases) or lack of features, it just boils down to it being a mediocre game in general.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Jan 30th, 2013 at 8:21 am
    Lemme ask you this, then, mister doubty mustafa, what do you think of dungeon crawlers or roguelikes in general? Metroidvanias are dungeon crawlers which feature a specific structure to their crawl, so if you want to incorporate or frame them in your answer I'm cool with that.
  • LinksOcarina
    LinksOcarina

    Joined: Nov 2005
    Posted: Jan 30th, 2013 at 2:04 pm
    Well, I am not a fan of them to begin with. Some of them are good though. I thought Torchlight was a good dungeon crawler, and I liked the Wizardry series back in the day. But for me, they are just mediocre experiences overall. As RPG's I dont find them compelling or deep. Even Skyrim suffers this sometimes, its not a typical dungeon crawl in terms of the games design, but it does follow those tropes since most of the time you are delving into tons of caves to find loot at the end of the fight. As for Metroid, that was ok too, but a different type of dungeon crawl all-together that is more palpable for me. Never liked SOTN though.
  • intoTheRain
    intoTheRain

    Joined: Jul 2006
    Posted: Jan 20th, 2013 at 5:37 pm
    Jay Wilson has been unfairly treated the entire time, and the backlash over his admittedly rude, immature and childish tweet is just ridiculous. A lot of the hate coming from kids who before the comment were making threads asking him to kill himself, making petitions to have him fired, etc.

    He's a human being who got upset because another immature child in Brevik who put out one of the crappiest games of all time and still thinks hes hot ****, completely ripped apart Jay as well as his entire team. Jay responded emotionally, and unprofessionally, but give the guy a break. Brevik called the entire team incompetent.

    Put your heart and soul into something for 7 years and then have someone basically call your product and your team garbage and amateurish, and see if you don't take that a little bit personally.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Jan 20th, 2013 at 6:57 pm
    All Brevik said was that they made design decisions he didn't agree with and their post-launch community anemia proved him right. In grown-up conversation, this is constructive criticism, "You shouldn't have done X because Y resulted from X." At no point is it wrong to say so or even to insist on the validity of the statement by virtue of one's own independent authority. Wilson responded by flinging scat. Diablo III was a bland, insipid, poorly executed, watered-down pantomime of earlier iterations in the series. It did not build upon earlier games in a meaningful way and is overall a severe regression in mechanical quality compared with them. I've played all three games. I'm not a big fan of the series at all. In fact I'm not that big into the genre (pseudo-roguelike dungeon crawlers) at all. But even at my level of remove from direct interest it is obvious to me where they went wrong. Gather Your Party has a good series of videos on it.
  • intoTheRain
    intoTheRain

    Joined: Jul 2006
    Posted: Jan 20th, 2013 at 7:59 pm
    Brevik on Jay Wilsons team "They did a lot of the things to the best of their abilities"

    Brevik on his team "The abilities... and the talent ... dictated the kind of game we made"

    That's attacking the team and the quality of the team. Has nothing to do with decision making, has everything to do with saying they lack talent and are an inferior team.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Jan 21st, 2013 at 6:43 am
    1 - If it's objectively true (it is) it's not an insult. An important part of growing up is being able to take criticism and learn from it without taking it personally or if one does take it personally take it as a reason to improve, rather than lash out like a 12 year old whose ego has been dashed on the rocks of a reality not inclined to massage his delusions of magnificence.
    2 - He isn't accusing them of lying down on the job. This game took eleven years to make. Obsidian and Irrational Games, for example, have made better games in eleven months. Fallout: New Vegas had ten months of full scale development after two months of pre-planning and one month of post-development QA. Granted, the game was a glitchy mess at launch. System Shock 2 had about 9 months of dev time total, including modifications to the Dark engine, asset creation, implementation, quality assurance, all of it. It was all done in about 9 months. It is still better than nearly every single first person shooter to come out since, including Bioshock.
    3 - Diablo III is objectively inferior to II. I've not seen a serious rational argument to the opposite effect. It's so obvious it's painfully obvious. The game was made by a group of people who did not understand what made Diablo II special or appealing in the first place and did not understand how or why it had such a devoted fanbase, and now they're scratching their heads wondering why they didn't get repeat results.
  • NecroWolf
    NecroWolf

    Joined: Oct 2005
    Posted: Jan 21st, 2013 at 8:52 am
    Brevik helped was involved in Hellgate: London. That's all.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Jan 30th, 2013 at 8:25 am
    I really, really wish I could edit the above comment. New Vegas was made in 18 months with 1 month of QA supplied by the publisher afterwards.
  • intoTheRain
    intoTheRain

    Joined: Jul 2006
    Posted: Jan 20th, 2013 at 5:40 pm
    And this is coming from about as big a Diablo fan as someone can be, who is completely unsatisfied and disappointed with the product. It IS a great game. But it's not the game people wanted. Move on. I do hope a new lead game designer can eventually turn it into what it should have been.

    As unhappy as I am with the product, and the decisions that have been made, I still hope Jay Wilson finds success and happiness in whatever he moves to next.

    Good luck Jay.
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Jan 20th, 2013 at 7:17 pm
    I played Diablo 2 and didn't much care for it. A buddy of mine has 3 and I've seen him playing it a few times. It looks a lot like a WoW-ified version of Diablo.
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: Jan 20th, 2013 at 9:49 pm
    Well it was supposed to be a MMO so it kinda is. But incomplete and no end game
  • MootCoffee
    MootCoffee

    Joined: Jan 2007
    Posted: Jan 20th, 2013 at 7:49 pm
    I might be one of the only people in the world that doesn't like Diablo II, but even then, I really thought the "a well-executed expansion" hyperlink was gonna be linked to the Lord of Destruction page (if it still exists). What a zinger that coulda been.
  • damo_rox619
    damo_rox619

    Joined: Jan 2007
    Posted: Jan 20th, 2013 at 11:01 pm
    All will be forgiven if Warcraft 4 is put into development. I can't tell you how much I loved W3, a sequel would have me in tears
  • NecroWolf
    NecroWolf

    Joined: Oct 2005
    Posted: Jan 21st, 2013 at 8:53 am
    Blizzard has said multiple times there will not be a WoW 2. Go look it up. They could be lying, of course, but they have said no WoW 2. Ever.
  • damo_rox619
    damo_rox619

    Joined: Jan 2007
    Posted: Jan 21st, 2013 at 12:57 pm
    Not talking about WoW, just Warcraft
  • NecroWolf
    NecroWolf

    Joined: Oct 2005
    Posted: Jan 21st, 2013 at 1:49 pm
    So I see... I didn't notice the part about Warcraft 4 or loving WC3. I am fail read and a dumbface. Yes, a Warcraft 4 would be awesome.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Jan 21st, 2013 at 4:46 pm
    Will it be set 100 years after WoW? I could see that actually.

    Meanwhile, we'll have the "Blizzard all-stars" game coming next year. A DOTA like strategy online game (with rumors that it might be free on launch) featuring blizzard lore heroes from all their games. Like thassadar and one of the lost vikking if the rumors are true.
  • opeth215
    opeth215

    Joined: Mar 2011
    Posted: Jan 21st, 2013 at 3:14 pm
    See, when people say that our expectations were too high, you know they weren't part of the original Diablo crowd... our expectations -weren't- that high; it wouldn't have been a fantastic challenge to make this game memorable. Considering the following D1 & D2 had, the artistic and narrative liberties they could have taken, and the TIME they had to do it... there was no reason Diablo 3 shouldn't have been a masterpiece. Just look at the art book and see what COULD have been... Instead we waited 12 years for a flop that most people stopped playing out of sheer boredom and disinterest. I at least hope this will discourage any future implementations of a RMAH in other games.

    Diablo 3, rated M for Mother approved! Complete with "I'll get you next time, Gadget!" villians and an end-all boss with slim, ladylike hips and no abilities to suggest he's the embodiment of Seven Evil. You tore my heart out, Blizzard. Cataclysm was a kick to the groin, sure... but D3 was a killing blow
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Jan 21st, 2013 at 4:43 pm
    Not arguing with the first paragraph here. Cause it's true D3 doesn't compare to diablo 2 (though diablo 1? come on, it may be the first but it wasn't that great.). I will argue about the second paragraph though.

    Rated M for Mother approved? You have to go through a freakin' TORTURE ROOM before you fight the last boss of chapter 1! and even without this in mind, I haven't seen that much guts jumping out of freakin' wild boars then the entire game of splaterhouse. And don't give me a criticism of diablo 3's plot while saying at the same time that diablo 2 was better. Remember what an awesome epic Diablo 2 was? no? it's ok cause it didn't really have a plot cept for "head there and kill the baddies". The only exception was the lord of destruction expansion pack which at least had betrayals and some plot twists here and there.
    Your problems isn't you have too much of an expectation of Diablo 3, but more like Links said above: You blinded yourself too much with your love of D2.
  • opeth215
    opeth215

    Joined: Mar 2011
    Posted: Jan 23rd, 2013 at 6:57 pm
    I won't deny my tendency to be a Diablo 2 fanboy, and I won't hail it's in-game plot as some masterpiece of storytelling when it wasn't. Thing is, with D2, you were as involved with the story as you wanted to be, and the well-written side lore (that we didn't get for D3) added plenty of flavor to an otherwise point-and-click adventure.

    D3 had a horrible, phoned-in plot, the writing was terrible, the voice acting was terrible... sure, fine, moving on. Oh wait! They designed the game to constantly throw that plot in your face with annoying and unnecessary cut scenes, and when I'm having plot thrown into my face I expect it to at least be bearable to read or listen to!

    Yes, a torture room, bloated corpses, and many other by-the-book gruesome things I'm sure I couldn't notice a midst the multitude of rainbow-themed spells every character seemed to spam. And despite all the pretty graphics, the Butcher's room and Hell levels in D1 still had a darker feel than anything in D3

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