More Reviews
REVIEWS Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?

Pandora's Tower Review
Sticks and stones may break my bones, but swords and chains excite me. Should you climb the towers in Xseed's JRPG/adventure hybrid to save your cursed (and tragically whiny) girlfriend?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.

Xbox Infinity: Everything (We Think) We Know About Microsoft's Next-Gen Console [Updated... Again]
Microsoft is pulling back the curtain on their next-gen gaming box tomorrow. Here's an updated look at what we're expecting to see.
MOST POPULAR FEATURES 7 Best Video Game Franchises Of All Time
Gaming is home to some incredible IPs. Here you'll find a slightly objective, yet heavily biased, list of the absolute best of the best.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP nick_olsen
Welcome home, Mario; we’ve missed you!
By nick_olsen
Posted on 05/13/13
[ Editor's Note: As Nick Olsen is a writer for Theory of Gaming, this won't be counted in the monthly Vox Pop prize. However, it is very much a worthy read. ] By Nick Olsen Co-founder, Theory of Gaming In 1985 Nintendo started a revolution when it...

GAMING NEWS

Bowling Reflects On His Time At Activision: “You Can’t Let Business Objectives Guide Your Creative Decisions"

Posted on Friday, June 15 @ 12:15:47 Eastern by Alex_Osborn

Robert Bowling, formerly of Activision, recently parted ways with the mega-publisher to start up his own development studio dedicated to preserving the artistic integrity of the industry. It's clear that after spending years at Activision working on Call of Duty day after day, Bowling is eager to approach game development from a very different angle, namely one that isn't driven by the business side of things.

“I worked on Call of Duty for seven years, one of the biggest publishers in the industry,” he told GameFront in a recent interview. “With some of that experience behind me, you learn a lot about what you don’t want. You learn a lot about what works well, like what makes a successful franchise, you learn a lot of great lessons. And part of that is learning ‘ok, this doesn’t work. This is not how you do it.’

Bowling went on to express his belief in the importance of creativity and nurturing that kind of talent throughout the entire development process. “I think as an industry as a whole, we have a lot to learn about how we treat creative talent. At the end of the day, what you learn is we’re in a creative field, just like film and television. Anything that you create, it’s not black and white. It requires emotion, it requires passion, and it requires people to be happy–because if you’re not happy with what you’re doing, it’s going to show in the quality of your work.

"You can’t let business objectives guide your creative decisions, no matter what."

While he doesn't say it directly, I'm getting the sense that he was pretty fed up with the corporate model at Activision. At the end of the day, developing and publishing games is very much a business, so it will be interesting to see how successful Bowling and his team at Robotoki are at defying that notion with their first game, Human Element.
Related Games:   Human Element


More from the Game Revolution Network




Comments
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Jun 15th, 2012 at 1:32 pm
    That's the exact reason why I'm being really super cautious about who I choose to pitch my games to. The moment this becomes about the money is the moment I give up my dreams.

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution