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Brink Makes Keeping Your Head-Up SMART

Posted on Tuesday, May 3 @ 13:59:13 Eastern by

When you look at a team-based shooter it can seem like a lot of chaos. Take a look at Team Fortress 2: What the hell is that beam doing connected to that guy with the minigun? Why is that guy with the gas mask hanging back around the corner? Just what THE F*** is going on?

Brink will be attempting to direct that chaos so that teams work efficiently and things don't dissolve into circle-strafing madness. In the end, that direction leaves a bunch of stuff on the HUD. Luckily, Bethesda and Splash Damage are here with another Get SMART trailer. There's also some fresh gameplay in there so watch now!
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Comments
  • Masterwabbit
    Masterwabbit

    Joined: Mar 2009
    Posted: May 3rd, 2011 at 2:09 pm
    So, if I got my information from that trailer correctly, a player has infinite grenades and special abilities/molotovs? Granted, the cooldown timer prevents overusing it, but I sense some potential mischief with those items if it's really infinite.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: May 3rd, 2011 at 3:53 pm
    @Masterwabbit: We just got the game in today so we'll be playing a ton multiplayer between now and the 10th when our review can go live.

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