More Reviews
REVIEWS Nitroplus Blasterz: Heroine Infi Review
The Super Smash Bros. of Japanese visual novels you’ve never heard of.

NARUTO SHIPPUDEN: Ultimate Ninja Review
Those familiar with the Naruto series should be pleased to know this finale gives everything there is to want in an ending episode.
Release Dates
NEW RELEASES Arslan: The Warriors of Legend
Release date: 02/09/16

Mighty No. 9
Release date: 02/09/16

Factotum 90
Release date: 02/10/16

Aegis of Earth: Protonovus Assault
Release date: 03/01/16


LATEST FEATURES A Tips Guide For Surviving XCOM 2's Difficult Campaign
Get a leg up on the alien opposition.

Guys, We've Reached... Peak Earthbound
We talk Earthbound -- the original postmodern RPG -- and then discuss YIIK: A Postmodern RPG with one of its creators.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Bungie Claims That Without Halo, "Xbox Live Wouldn't Have Made It"

Posted on Thursday, November 15 @ 10:51:43 PST by Alex_Osborn


Xbox Live celebrates its 10th anniversary today, and according to Bungie, Microsoft owes much of its success to what they managed to pull off with the Halo franchise.

In an interview with GamesIndustry, Bungie's studio manager Harold Ryan explained why their sci-fi shooter franchise is the reason behind Microsoft's success in the online gaming space. “I think Xbox Live wouldn’t have made it. I don’t think the Xbox would be where it is today without Bungie and without Halo,” he said.

“As a group, we provided both technical and creative guidance and thought leadership that really pushed the limits," Ryan added. "We weren’t just a game developer using the service. We were integrated in the design of the service and how it worked. Systems for groups and matchmaking and skill ranking were all things that were pushed the furthest and the hardest by us.”

I'll never forget the first time I played Halo 2 over Xbox Live. It was truly a magical experience, even though I managed to get trounced by a bunch of people who were far better at the game than myself. Do you have a fond memory from the early days of Xbox Live? Please share it with us in the comments below.
Related Games:   Halo, Halo 2
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.




comments powered by Disqus

More On GameRevolution