More Reviews
REVIEWS Titan Souls Review
Titan Souls isn't much like Dark Souls, but the Prepare to Die tagline still works.

StarDrive 2 Review
A 4X strategy game in space. Sounds like a perfect match, right?
More Previews
PREVIEWS Devil May Cry 4 Special Edition Preview
Vergil, Lady, and Trish take the stage in this re-enhanced version of Devil May Cry 4.
Release Dates
NEW RELEASES Farming Simulator 15
Release date: 05/01/15


LATEST FEATURES Star Wars: Battlefront Impressions, Triumphs, and Disappointments
Developer DICE unveiled Star Wars Battlefront at this year’s Star Wars Celebration in Anaheim, CA. But is it shaping up to the Battlefront we’ve been looking for?

Dragon Quest Heroes: It's Warriors, It's Action RPG, It's Tower Defense, It's Damn Fun [Hands-on Preview]
I'm not a fan of Warriors games, but I sure dig the hell out of this.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Old Before Their Time
By oblivion437
Posted on 04/13/15
Bloodborne's apparently successful launch (see note below) has yielded two interesting points, for me.  One is that it's being hailed as the PS4's savior (see note below) and the other is that it seems to have serious technical problems.  Conversations erupting around...

GAMING NEWS

Bungie Co-Founder Reveals "The Great Tragedy Of Halo"

Posted on Tuesday, July 9 @ 12:43:37 Eastern by Alex_Osborn


Jason Jones, the co-founder of Bungie, recently spoke with IGN in regards to the studio's work on the Halo franchise, highlighting what he believes is the series' greatest flaw.

“I think the great tragedy of Halo is that for years and years it provided wonderful single-player and co-op content, and we provided people with almost no fun incentives or excuses, almost no reason besides their own enjoyment, to go back and replay it," Jones explained. "So Halo 1 built these 10 labor of love missions, and only if you decided to go back and replay them was there any incentive to do so."

Jones then went on to specify what he would have done differently. “If I would have done anything to Halo 1, it would have been to do something to draw people back into those experiences that they enjoyed the first time. Even in the smallest ways, just to give them an excuse to get together and do it again.”

The interviewer then brought up Bungie's addition of Skulls to some of the later games, which were used to tweak the experience for players looking for an additional challenge. When asked whether or not these were added to solve Halo's "greatest tragedy," Jones replied by saying that yes, while it was "a shadow of an attempt to do that," their work with Destiny, will truly amend the issue. "The reason we’re doing [Destiny] is because I feel like, looking back on Halo… I described it over and over again to the team. It’s one of the great tragedies of Halo.”

Do you agree with Jones? Will Destiny be able to surpass the ambitions of Halo? Be sure to sound off in the comments below with your thoughts.
Related Games:   Destiny, Halo: Combat Evolved
Tags:   Bungie, Halo
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution