After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...
HomeNews Capcom Announces New Strider For Next-Gen Consoles [Update: Trailer Inside]
Capcom Announces New Strider For Next-Gen Consoles [Update: Trailer Inside]
Capcom announced a new Strider game for Xbox One, PS4, PS3, and PC, which will blend side-scrolling and platforming beginning in Kazakh City, where players will "freely explore the city and beyond."
Strider Hiryu (possibly more recognizeably from the Marvel Vs. Capcom series of fighting games) will gain new abilities, use different items, and unlock more and more of the open world a la Metroidvania.
Strider will have "fluid, lightning quick combat and ground-breaking free-flowing traversal that inspired many of today's third person action titles." Here's more information from the press release:
The year is Meio: 048, on an alternate dystopian future of Earth. The whole planet suffers under the oppressive, iron-fisted rule of the mysterious and omnipotent Grand Master Meio. An expert in sabotage and assassination, Hiryu is the youngest ever recruit to attain a Special A-Class in the hellish Strider training program, and is the only man capable of achieving the mission to eliminate Grand Master Meio.
Perform breakneck acrobatic jumps and mid-air flips while slicing through enemies with Hiryu’s indestructible ‘Cypher’, a plasma charged weapon that can take on a number of properties. Alternatively, use the climb sickle to gain the high ground, and hit them with a surprise Kunai attack, or call on support allies for some extra muscle when the going gets tough.
From cybernetic soldiers to immense bio-mechanical creatures, Strider’s varied enemy types guarantee unique and engaging combat challenges that will see players quickly utilizing their various weapons, items and skills to gain the upper hand. The addition of plasma cypher variations and ranged weapons, such as the Kunai, provide further depth to combat.