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FEATURED VOXPOP oblivion437
Old Before Their Time
By oblivion437
Posted on 04/13/15
Bloodborne's apparently successful launch (see note below) has yielded two interesting points, for me.  One is that it's being hailed as the PS4's savior (see note below) and the other is that it seems to have serious technical problems.  Conversations erupting around...

GAMING NEWS

Capcom Believes It Can Balance Action And Horror In Resident Evil 6

Posted on Friday, September 21 @ 13:56:56 Eastern by Jonathan_Leack

Resident Evil 6 doesn't appear to be scary. I wonder what Capcom has to say about that.

During an interview with GamaSutra, Executive Producer Yoshiaki Hirabayashi explained that his team working on Resident Evil 6 believes they have struck a balance between horror and action. 

So while there's still action, I don't think we're losing the horror, just because we keep action in the game.

I wholeheartely disagree. The moment you add as much adrenaline-rich gameplay, chaotic noise, and character effectiveness as Resident Evil 6 provides to a game, all hope for horror is lost. Sure, you might have a lurker or two pop out from a window, but how often can you do that before the player finds it obnoxious?

Then again, Resident Evil hasn't been frightening in years. That's especially disappointing because when I was a child playing the original two installments I could have sworn that better graphics would have made the game's far more ripe with friction. However, all we have to show for it is co-op and some multiplayer modes. What a missed opportunity.
Related Games:   Resident Evil 6
Tags:   Resident Evil
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