More Reviews
REVIEWS Animal Crossing: amiibo Festival Review
Amiibo Crossing is (not very much) fun for the whole family!

Mario Tennis: Ultra Smash Review
[Update] Mario’s latest tennis game can be a multiplayer blast, but the single player experience is pretty shallow.
More Previews
PREVIEWS Stellaris Preview
Paradox Interactive turns their lends from history to space, with their 4X/grand strategy hybrid.
Release Dates
NEW RELEASES Eiyuu Senki - The World Conquest
Release date: Out Now

MOP: Operation Cleanup
Release date: 12/01/15

JoJo no Kimyou na Bouken Eyes of Heaven
Release date: 12/17/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


Capcom Deploys Over 600 Workers For The Most Ambitious Resident Evil Yet

Posted on Friday, January 27 @ 00:52:19 PST by Jonathan_Leack

It's been a few years since we saw Resident Evil, and equally as many years as we've been sober from zombie nightmares, so when a sixth installment was announced earlier in the week, it didn't immediately set-in just how big of a deal it could be. Capcom is very serious about bringing Resident Evil back to the top of the heap, and naturally we should be terrified of what this might mean.

In Capcom's latest Resident Evil 6 developer message, Producer Hiroyuki Kobayashi shared that the development team for Resident Evil 6 has over 600 people allocated, with 150 working from the Capcom headquarters in Japan. That's significantly more than what was used during the development of Resident Evil 5, and even more than the amount of people who actually liked the game.

Kobayashi sounds very convincing in the video, and even goes on to say that Resident Evil 6 is the most ambitious title in the series yet. That's saying a lot when you look back and remember the good times you've had with Wesker, lurkers jumping down from the ceiling, finding grenade launchers, and watching FMV videos of Jill Valentine. There's a lot of potential here and Capcom seems to be up to the task. Let's just hope they can crank up the fear factor, develop an intriguing story, and move the gameplay mechanics out of the 20th century.

More from the Game Revolution Network

comments powered by Disqus

More On GameRevolution