More Reviews
REVIEWS Sid Meier's Civilization VI Review
The great empire.

Dragon Ball Xenoverse 2 Review
You've played this before.
More Previews
PREVIEWS Let It Die Preview
Seems like Suda51 saw Frozen, played Dark Souls, and then got the lyrics mixed up.
Release Dates
NEW RELEASES Ginger: Beyond The Crystal
Release date: Out Now

Read More Member Blogs
Welcome Back to the West
By oneshotstop
Posted on 08/01/16
The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...


Cerny: DualShock 4 Designed To Be A "More Ideal Controller" For Shooters

Posted on Thursday, July 18 @ 18:58:00 PST by

Speaking with PlayStationLifeStyle, PS4 lead system architect Mark Cerny said that Sony's newly redesigned control pad was made specifically with first-person (and I assume third-person) shooters in mind.

When asked about the new PlayStation Camera and DualShock 4, Cerny said both were "extraordinarily broad collaborations." Features were outlined and feedback was solicited directly from developers:
Specifically with regard to the trigger buttons and the joysticks we also designed DualShock 4 to be a more ideal controller for first person shooters. So in order to do that we contacted the best of the best in the genre, both inside and outside of Sony Computer Entertainment, and sent them various prototypes to get their feedback.

Cerny says the DualShock 4 team requested feedback about trigger stiffness, throw distance, position of triggers, joystick accuracy, concavity or convexity of the joysticks, dead spot size, and more. "The result was definitely a controller that was much closer to the ideal first person shooter controller."

Read the rest of PlayStationLifeStyle's exclusive interview with the man behind PlayStation 4, Mark Cerny, here.
Related Games:   Destiny
Tags:   Sony, PS4, Mark Cerny

comments powered by Disqus

More On GameRevolution