More Reviews
REVIEWS Pocket Card Jockey Review
Try imagining mixing a cartoon Kentucky Derby with your mom's old Compaq that could only run crude card games. Now, make it TOTALLY worth the trouble.

Hitman (2016): Sapienza Review
While the initial starter pack for Hitman showed a lot of promise, it's in the Sapienza missions where you start to see the game's true potential unfold.
More Previews
PREVIEWS Gears of War 4 Preview
"Yank and Shank" is strangely more satisfying than a chainsaw bayonet to the face.
Release Dates
NEW RELEASES Doom
Release date: 05/13/16

Teenage Mutant Ninja Turtles: Mutants in Manhattan
Release date: 05/24/16


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Cerny: DualShock 4 Designed To Be A "More Ideal Controller" For Shooters

Posted on Thursday, July 18 @ 18:58:00 PST by

Speaking with PlayStationLifeStyle, PS4 lead system architect Mark Cerny said that Sony's newly redesigned control pad was made specifically with first-person (and I assume third-person) shooters in mind.

When asked about the new PlayStation Camera and DualShock 4, Cerny said both were "extraordinarily broad collaborations." Features were outlined and feedback was solicited directly from developers:

Specifically with regard to the trigger buttons and the joysticks we also designed DualShock 4 to be a more ideal controller for first person shooters. So in order to do that we contacted the best of the best in the genre, both inside and outside of Sony Computer Entertainment, and sent them various prototypes to get their feedback.

Cerny says the DualShock 4 team requested feedback about trigger stiffness, throw distance, position of triggers, joystick accuracy, concavity or convexity of the joysticks, dead spot size, and more. "The result was definitely a controller that was much closer to the ideal first person shooter controller."

Read the rest of PlayStationLifeStyle's exclusive interview with the man behind PlayStation 4, Mark Cerny, here.
Related Games:   Destiny
Tags:   Sony, PS4, Mark Cerny
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.




comments powered by Disqus

More On GameRevolution