More Reviews
REVIEWS Resident Evil: Revelations Review
While 3DS gamers have been enjoying the franchise's best game in years for some time now, does the experience translate for Resident Evil fans on console?

Donkey Kong Country Returns 3D Review
Gamers have gone bananas for Nintendo's 3DS, but can this port of Retro Studios' 2010 Wii game make the jump to your portable?
More Previews
PREVIEWS The Last of Us Preview
With Naughty Dog releasing a new IP in just a few short weeks, we got hands-on one more time. But don't worry: This is a spoiler-free preview.
Release Dates
NEW RELEASES GRiD 2
Release date: 05/28/13

Fuse
Release date: 05/28/13

Remember Me
Release date: 06/04/13

The Last of Us
Release date: 06/14/13


LATEST FEATURES Being A Console Is Actually Xbox One's Worst Asset
Microsoft's newest console has lots of different features, but video games might hold the device back from the software giant's true intentions.

Everything I Learned About Call of Duty: Ghosts Last Week
I wasn't allowed to talk about the new Infinity Ward game last week when I met with Activision, and I don't have much to say now that Xbox One spilled the beans.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Bras
On the future of some gamers
By Bras
Posted on 05/22/13
Before Microsoft and Sony do something regarding their future in the video game business, I wanted to write, and I've wanted it for a long time now, but other things kept getting in my way, and fearing that tomorrow might be too late, today will have to do.  ...

GAMING NEWS

Check Out The First Few Minutes Of BioShock Infinite

Posted on Wednesday, December 19 @ 07:36:11 Eastern by Alex_Osborn


While we've still got a few months of waiting to do before BioShock Infinite is available in its final form, Irrational Games has provided us with footage of the game's opening moments in an effort to tide us over until release day.

The video (above) showcases the first several minutes of BioShock Infinite, but be warned, if you want to go into the experience knowing nothing, I suggest you avoid watching the clip altogether, as plenty of SPOILERS abound.

For those of you who simply can't wait, and decide to watch the clip, be sure to let us know what you think of the game's opening in the comments below. I must say, I absolutely love the way they pay tribute to the original BioShock.

Look for BioShock Infinite when it hits store shelves on March 26th.
Related Games:   BioShock Infinite


More from the Game Revolution Network




Comments
  • Alex_Osborn
    Alex_Osborn

    Joined: Jan 2012
    Posted: Dec 19th, 2012 at 8:55 am
    I know it's early but... GOTY 2013?
  • Stickyellowsock
    Stickyellowsock

    Joined: Oct 2009
    Posted: Dec 19th, 2012 at 8:56 am
    Must Exit Site!
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Dec 19th, 2012 at 10:21 am
    Coming out of the rain and finding that closed door was sweeeeeeeet. Hard to get a solid bearing on what the entire experience will be like, but it was 5 minutes well spent!
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Dec 19th, 2012 at 10:58 am
    I'm not sure if I wanna watch this.
  • Sourdeez
    Sourdeez

    Joined: Feb 2012
    Posted: Dec 19th, 2012 at 1:48 pm
    must.....play......soon....or head will explode!
  • TheBigRedPyramid
    TheBigRedPyramid

    Joined: Dec 2012
    Posted: Dec 19th, 2012 at 2:26 pm
    i think this just officially made the wait unbearable for me. I think its time to cryo myself in my freezer.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Dec 19th, 2012 at 4:36 pm
    Factual notes:
    -It looks like the player is in control after exiting the boat and remains so until the launch sequence begins.
    -There were some items on the desk next to the body that flickered, indicating interactivity.
    -The note and puzzle indicate that proxies for keypads are in the game
    -Prior to leaving the boat and after the sequence started the player had no control over their character.
    -The loss of the weapon was not a result of a mistake the player made but a predetermined outcome.
  • oblivion437
    oblivion437

    Joined: Nov 2006
    Posted: Dec 19th, 2012 at 5:09 pm
    Speculative notes:
    -The use of loss of control to set up scripted events and predetermined outcomes is potentially worrying. In a similar fashion to the first Bioshock and every Call of Duty since 3 this could mean every kind of trouble. Frat boy dudebros and pretentious pseudo-intellectual critics who want to feel like alike really yuck that up.
    -The tooltips are condescending and unnecessary. Hopefully they can be turned off.
    -It may be possible to meta-game the puzzles. Hopefully optional coded locks in early game environments will contain extra goodies which the player can use to jump the difficulty/progress curve.
    -Related to the previous, one hopes the combination hardest difficulty/hardcore mode live up to their names and the 1999 mode isn't just a pale imitation of System Shock 2 but a full embrace of its unkind, skull-cracking hardness.

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution