More Reviews
REVIEWS The Witcher 3: WIld Hunt (PC) Review
The way it's meant to be played.

Stretchmo Review
Pushmo, Crashmo, Stretchmo... what's next, Twistmo? Vanilla Swirlmo? And why am I already excited for it?
More Previews
PREVIEWS Trine 3: The Artifacts of Power Preview
The popular puzzle-platforming series moves from 2D to 3D, but will it be a flawless jump or a headlong dive into a bottomless crevasse?
Release Dates
NEW RELEASES LEGO Jurassic World
Release date: 06/12/15

Deception IV: The Nightmare Princess
Release date: 06/14/15

RIDE
Release date: 06/23/15


LATEST FEATURES I Am a Whore
And 3DS games are pretty good.

Yakuza 0 Is the Best Yakuza Game Ever (Yakuza Podcast 2 of 2)
If you don't mind some story spoilers, this is a great podcast. I don't just say that because I'm in it. Well I mean, that's a huge part of it, but not all of it.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

GAMING NEWS

Could MS Be Instituting Visual DRM With Kinect 2?

Posted on Friday, May 24 @ 08:05:00 Eastern by Alex_Osborn


The eye of Xbox One is ever watching...

At least that's what a new report might have you believe. Back in 2011, Microsoft filed a patent (via ExtremeTech) that, if used, could very well turn the Xbox One's motion camera into a lean mean DRM machine. But how would it work?

Well imagine you're watching a rented movie, and in the license agreement you're only allowed to watch it with a certain number of people. Kinect could theoretically determine the number of viewers and prevent the movie from playing if too many people are present. According to the patent, "The users consuming the content on a display device are monitored so that if the number of user-views licensed is exceeded, remedial action may be taken."

MCV is reporting that unnamed sources have confirmed that this is in fact part of Microsoft's plan and will be implemented in Xbox One's Kinect 2. Microsoft, however, was quick to offer a response, stating that the company "regularly applies for and receives patents as part of its business practice; not all patents applied for or received will be incorporated into a Microsoft product."

Of course, this also brings into question the whole idea of privacy. Is Kinect 2 really going to be that invasive? The Big M has emphasized that consumer privacy is very important to the company, telling Polygon:

The new Kinect is listening for a specific cue, like 'Xbox on'. We know our customers want and expect strong privacy protections to be built into our products, devices and services, and for companies to be responsible stewards of their data. Microsoft has more than 10 years of experience making privacy a top priority. Kinect for Xbox 360 was designed and built with strong privacy protections in place and the new Kinect will continue this commitment.

Are you worried by all of these negative Kinect 2 rumors? We'll have to wait and see what turns out to be reality when Microsoft decides to share more details and clear up all of this craziness. Let's hope the company has the consumer's best interest in mind.

[Via]
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution