More Reviews
REVIEWS Dungeon of the Endless Review
A roguelike that’s equal parts charming and challenging with a turn-based twist.

Fantasy Life Review
Level-5 has always had a gift for creating endearing worlds and characters, but who thought living with a butterfly would be such an adventure?
More Previews
PREVIEWS Vainglory Preview
Multiplayer online battle arenas have grown in popularity, yet Super Evil Megacorp hopes to give the franchise new, vibrant life on tablet. I went hands-on to find out if it can be done.
Release Dates
NEW RELEASES Call of Duty: Advanced Warfare
Release date: 11/04/14

Assassin's Creed Rogue
Release date: 11/11/14

Far Cry 4
Release date: 11/18/14

Dragon Age: Inquisition
Release date: 11/18/14


LATEST FEATURES 5 Ways Persona Q Is a Crossover Done Right
Etrian Odyssey meets Persona with results much better than expected.

Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
I Don't Want to, but I Have To...
By oblivion437
Posted on 10/20/14
Well, Gamergate has spilled over into the mainstream media and the coverage appears to be nearly uniformly dreadful. Take " What is Gamergate, and What Does It Say About Gender In Video Games? " by David Konnow as an example.  It appears that the writer has done little to no...

GAMING NEWS

Dark Souls 2 Went Current-Gen For Quicker Release, New Engine Mends Framerate Woes

Posted on Thursday, April 11 @ 10:12:00 Eastern by Jonathan_Leack


From Software made a a critical decision to stick with current-generation consoles for its next title, Dark Souls 2. Fans have questioned its choice, and now have an answer.

Yui Tanimura, producer of Dark Souls 2, explained to CVG that pushing the title to current platforms was done to ensure the quickest development cycle possible. He said:

Discussions of next-gen did actually come up briefly, but if we were to develop for next-gen we wouldn't be able to deliver the game for a lot longer. We wanted to deliver something to fans as soon as possible.

Dark Souls 2 is coming out next year meaning it'll have had almost three years of time and labor put into it by the time it hits store shelves. Some would argue that the framerate issues in Dark Souls—Blighttown, anyone?—would be reason alone to extend development and utilize new hardware. However, From Software has countered that problem with a new engine. Tanimura added the following regarding the engine:

One of the reasons we implemented a new engine was to remedy that drop in frame rate Dark Souls would suffer. For this title we're hoping players don't have to worry about that sort of issue, the new engine should help to solve that.

The latest trailer shows the smooth framerate From Software is aiming for coupled with improved visuals. The areas are far more expansive, and the new effects, such as the dynamic lighting given off by torches, make the game as tense as ever.

Below is the new trailer for your viewing pleasure:



With the amount of success the Souls series is having, it's only a matter of time before the PS4 gets a release, or better yet the PC doesn't get a trashy port. Before then, we'll just have to endure another 40 hours of what appears to be the best release yet.
Related Games:   Dark Souls II


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution