More Reviews
REVIEWS Dark Souls II: Crown of the Sunk Review
I was confident in my Dark Souls abilities. Then From Software released new Dark Souls II DLC.

The Swapper Review
One of 2013's best indie games swaps its way to Sony platforms.
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14

Madden NFL 15
Release date: 08/26/14


LATEST FEATURES Interview: Forging the Rings of Power in Middle Earth: Shadow of Mordor
Tolkien fans may now either squeal with glee at getting to play interactive fanfiction... or condemn it to the watery grave of Numenor.

How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

Dark Souls 2 Went Current-Gen For Quicker Release, New Engine Mends Framerate Woes

Posted on Thursday, April 11 @ 10:12:00 Eastern by Jonathan_Leack


From Software made a a critical decision to stick with current-generation consoles for its next title, Dark Souls 2. Fans have questioned its choice, and now have an answer.

Yui Tanimura, producer of Dark Souls 2, explained to CVG that pushing the title to current platforms was done to ensure the quickest development cycle possible. He said:

Discussions of next-gen did actually come up briefly, but if we were to develop for next-gen we wouldn't be able to deliver the game for a lot longer. We wanted to deliver something to fans as soon as possible.

Dark Souls 2 is coming out next year meaning it'll have had almost three years of time and labor put into it by the time it hits store shelves. Some would argue that the framerate issues in Dark Souls—Blighttown, anyone?—would be reason alone to extend development and utilize new hardware. However, From Software has countered that problem with a new engine. Tanimura added the following regarding the engine:

One of the reasons we implemented a new engine was to remedy that drop in frame rate Dark Souls would suffer. For this title we're hoping players don't have to worry about that sort of issue, the new engine should help to solve that.

The latest trailer shows the smooth framerate From Software is aiming for coupled with improved visuals. The areas are far more expansive, and the new effects, such as the dynamic lighting given off by torches, make the game as tense as ever.

Below is the new trailer for your viewing pleasure:



With the amount of success the Souls series is having, it's only a matter of time before the PS4 gets a release, or better yet the PC doesn't get a trashy port. Before then, we'll just have to endure another 40 hours of what appears to be the best release yet.
Related Games:   Dark Souls II


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution