More Reviews
REVIEWS Animal Crossing: amiibo Festival Review
Amiibo Crossing is (not very much) fun for the whole family!

Mario Tennis: Ultra Smash Review
[Update] Mario’s latest tennis game can be a multiplayer blast, but the single player experience is pretty shallow.
More Previews
PREVIEWS Stellaris Preview
Paradox Interactive turns their lends from history to space, with their 4X/grand strategy hybrid.
Release Dates
NEW RELEASES Eiyuu Senki - The World Conquest
Release date: Out Now

MOP: Operation Cleanup
Release date: 12/01/15

JoJo no Kimyou na Bouken Eyes of Heaven
Release date: 12/17/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


Dark Souls Does "Not Need DLCs", Is "Fully Complete", says Namco Bandai

Posted on Thursday, September 1 @ 14:00:31 PST by

Remember the time when you could buy a game and it would be the complete game? No retailer pre-order bonus nonsense? No taking away content just to sell it later as DLC? Well, developer From Software and North American publisher Namco Bandai remembers that time, especially Daisuke Uchiyama, Chief Publishing Producer for Namco Bandai:

As announced at Gamescom, we are not planning any DLCs for Dark Souls. The game is deeply balanced with its exquisite enemy placements and map designs. We intend on focusing a lot of our resources towards fine tuning and balancing the game, and feel that additional content such as DLCs may hinder the game balance we have achieved for all players who pick up this game.

It will be such a great pleasure if there are many voices from fans asking for DLC, but I am very confident that the game is fully complete and everyone will be satisfied with the game without any additional contents.

In addition, we have emphasized RPG elements so that players have multiple ways of enjoying the game and exploring the vast world we have created. Depending on the role a player takes in the game will impact the actions carried out in the game and the different RPG elements will bring many variations towards how a player can play their own roles. This is another reason why we think we do not need DLCs.

Sure, the PS2 wasn't a long time ago (though I'm sure some of you were thinking about blowing Nintendo cartridges), but in this new online console age, nearly every major publisher has pre-order, DLC, Collector's Edition shenanigans that make players wonder whether they're really getting the full package. On that note, the Limited Collector's Edition of Dark Souls comes in a collectible tin and includes a bonus artbook at no extra charge. That's right, it's still $59.99; that's a thank you to the fans if there ever was one:

Finally, I would like to be fair to all fans of Dark Souls. I do not intend on providing any items or weapons which a player can buy in order to become advantageous in the game. I would rather prefer to provide an equal amount of opportunities to everyone in order to strive and achieve getting all items based on the effort a player makes. Ultimately, we aim for players to sincerely feel a sense of accomplishment when conquering the difficult tasks in the game.

Related Games:   Dark Souls

More from the Game Revolution Network

comments powered by Disqus

More On GameRevolution