More Reviews
REVIEWS Titan Souls Review
Titan Souls isn't much like Dark Souls, but the Prepare to Die tagline still works.

StarDrive 2 Review
A 4X strategy game in space. Sounds like a perfect match, right?
More Previews
PREVIEWS Tales of Zestiria Preview
Oh boy, a new Tales Of game? Gosh, I hope it will be a high-fantasy anime-styled JRPG... that would be so unique.
Release Dates
NEW RELEASES Farming Simulator 15
Release date: 05/01/15


LATEST FEATURES Dragon Quest Heroes: It's Warriors, It's Action RPG, It's Tower Defense, It's Damn Fun [Hands-on Preview]
I'm not a fan of Warriors games, but I sure dig the hell out of this.

Bandai Namco Understands Niche Games Better Than Any Other Third-Party Publisher
Pac-Man, Dark Souls, F1 2015, and Naruto... any other publisher would just give up.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Old Before Their Time
By oblivion437
Posted on 04/13/15
Bloodborne's apparently successful launch (see note below) has yielded two interesting points, for me.  One is that it's being hailed as the PS4's savior (see note below) and the other is that it seems to have serious technical problems.  Conversations erupting around...

GAMING NEWS

Dark Souls II's Map To Follow Its Predecessor, No Open World This Time

Posted on Thursday, January 3 @ 10:33:13 Eastern by Jonathan_Leack

Dark Souls II isn't taking any chances, and maybe that's a good thing.

Speaking to 4Gamer, Dark Souls Director Hidetaka Miyazaki shared some insight into the world design of Dark Souls II. He said (roughly translated from Japanese):

With respect to the map, I think it follows the traditional form of Dark Souls. An open-world environment hasn't been considered.

Since it's following Dark Souls rather than Demon's Souls, we can expect to see a certain level of freedom that gives the impression of an open-world, and it appears that the chapter-style design of Demon's Souls is a thing of the past. That said, his response during the interview hinted at From Software considering a sandbox design in future titles. All they need is a good push from fans like what happened with the PC version of Dark Souls.

Shiyuba also made it clear that the map for Dark Souls II will be around the same size, although possibly slightly larger, compared to its predecessor. Moreover, the development team expects it to take about the same length of time to beat. So that's what, ~60 hours with about 75% of that being death runs? Yeah, that should be enough to keep RPG fans happy—and angry—for a couple weeks.
Related Games:   Dark Souls II
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution