GAMING NEWSDark Souls: Prepare to Die Edition Is A Lazy PortPosted on Thursday, August 9 @ 09:58:10 Eastern by Jonathan_Leack
![]() Bad news for anyone waiting for the PC version of Dark Souls thinking it'll be the superior version. Your assumption couldn't be further from the truth. According to Eurogamer, the Dark Souls: Prepare to Die Edition isn't going to stray far from its console heritage. Although framerate dips in areas such as Blight Town will be muffled by superior PC hardware, the framerate will be capped at 30. Similarly, the framebuffer will be locked at 720p regardless of what resolution the game is played at. The end result is a lazy console port that does little to seperate itself from Xbox 360 and PlayStation 3 iterations we saw last year. Sure, it'll include a few new bosses, areas, and equipment, but it's also coming out a full year later with a $39.99 price tag when the original version can be found for around $19.99 - $24.99. Even though I own the PS3 version of Dark Souls I was thinking about getting Dark Souls: Prepare to Die Edition. I stopped playing in Blight Town due to the jarring framerate which made an already challenging game mind-numbingly difficult, and I was hoping the PC version would give me a reason to go back and beat it. Now that's not even an option. If the developer isn't going to put in the effort, why should I? More from the Game Revolution Network Comments
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danielrbischoff
Joined: Nov 2009
dennis1237
Joined: Jun 2006
whytenoiz
Joined: Feb 2011
I consider myself to be a lifelong gamer on the decline since graduating college, and doing the whole responsible adult life. I have been subconsciously losing my interest in many games, and I honestly thought it was because I was getting that dreading feeling all gamers swear they will never get; being burned out in general. This game, its challenge and straightforwardness to targeting a gamer that isn't looking for a story that is spoken through hours of dialog, or run-around aimlessly on redundant quests redeemed my sense of gaming. I even went back and played and beat Demon's Souls.
Blighttown sucks, sure. There are bumpy parts in any game, bugs that are ridiculous and what have you. But I would rather deal with some graphical sputter than run across the world to hand somebody something just to run back and then do it all again plus kill 10 rabbits and a wolf.
LawnGnome
Joined: Apr 2007
Longo_2_guns
Joined: Jun 2003
Jonathan_Leack
Joined: Jan 2012
Bras
Joined: Jul 2008
Anyway, I was also thinking about buying the PC version, mostly for the PVP thingy, although I would like to explore the new content as well, I might wait a bit now though, are you going to give this a review?
sandineyes
Joined: May 2008
Hopefully, this will go over like Rage, and maybe a patch will add some more options.
Jonathan_Leack
Joined: Jan 2012
Easy fix or not, it's a terrible port.
Imnickson
Joined: Jul 2006
Jonathan_Leack
Joined: Jan 2012
Imnickson
Joined: Jul 2006
WILLS_COOL_MODE
Joined: Oct 2010
TheJx4
Joined: Jun 2011
Basically $10 DLC, no big deal. and ya know...it's a PC game. There'll be a community fix within a week of the launch.
warmaster670
Joined: Jun 2007
oblivion437
Joined: Nov 2006
PC Gamers repeatedly told From Software they were interested in their product. Now, From Software could have, like smart businessmen, done some solid research prior to making a move into a platform with which they were largely unfamiliar - learning which services were popular with PC gamers versus which ones they did not like, what the specifics of localizing and optimizing it for PC would demand of them and, more importantly, what it could afford them; how they could take advantage of the platform to do things the aging X360 and PS3 hardware could never do - for example, they could push resolutions not possible on consoles and ensure steady frame rates through problem areas. They did none of these things. Lazy is the right word to describe it.
Noritama
Joined: Feb 2012
ds69
Joined: Aug 2012
Jonathan_Leack
Joined: Jan 2012
PeeDeeJay
Joined: Oct 2011