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Release date: 08/05/14

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FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

David Cage Says He Isn't A Game Designer For The Money, But To Share His Imagination

Posted on Thursday, May 2 @ 10:58:57 Eastern by Jonathan_Leack


Good guy David Cage.

David Cage shared with VG247 that he isn't in the business of creating games to make money. He said:

I put a lot of myself in the games we make. I don’t do work for hire. I don’t make games to make money. I make games by passion, because I want to share something, because I have something to tell.

His passion for storytelling has been evident in his creations. Heavy Rain was one of the most emotionally involved narratives of the last generation while Indigo Prophecy was full a complex cinematic experience.

Cage is presently working on Beyond: Two Souls which will be wrapping-up development in-time for release in October. It's said to have psychological, spiritual, and thriller elements weaved into a story that contemplates what happens after the moment of death. Sound deep? It's made by Cage so you know it will be.
Related Games:   Beyond: Two Souls
Tags:   david cage


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