More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

David Cage Says He Isn't A Game Designer For The Money, But To Share His Imagination

Posted on Thursday, May 2 @ 10:58:57 Eastern by Jonathan_Leack


Good guy David Cage.

David Cage shared with VG247 that he isn't in the business of creating games to make money. He said:

I put a lot of myself in the games we make. I don’t do work for hire. I don’t make games to make money. I make games by passion, because I want to share something, because I have something to tell.

His passion for storytelling has been evident in his creations. Heavy Rain was one of the most emotionally involved narratives of the last generation while Indigo Prophecy was full a complex cinematic experience.

Cage is presently working on Beyond: Two Souls which will be wrapping-up development in-time for release in October. It's said to have psychological, spiritual, and thriller elements weaved into a story that contemplates what happens after the moment of death. Sound deep? It's made by Cage so you know it will be.
Related Games:   Beyond: Two Souls
Tags:   david cage


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution